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Ideas for modeling chair?

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  • M Offline
    miikka1978
    last edited by 11 Dec 2011, 07:32

    I would like to model this Artek chair http://www.artek.fi/products/armchairs/9 . It is no problem to model the wooden frame, but the fabric/texture part of the chair is problematic. What could be efficient way to model the fabric? I would like to render the chair so flat surface with some holes in it wouldn't be enough.

    Please let me know how you would do it. This could be a good learning point for me!

    http://i.imgur.com/frrU5.jpg

    http://i.imgur.com/B4OQq.jpg

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    • E Offline
      ely862me
      last edited by 11 Dec 2011, 13:48

      There is no trick, you just have to think of modeling it as if you will actually build it.

      Create the stripes then intersect them separately and move up and down the portions that cross over and under each other.
      My stripes looks a bit edgy but you can add some more segments to make them more sinusoidal .

      You can use joint push/pull if you want to give them thickness .

      2 by EliseiDesign.jpg
      1 by EliseiDesign.jpg
      3 by EliseiDesign.skp

      Hope this helps!

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • M Offline
        miikka1978
        last edited by 12 Dec 2011, 17:04

        Thanks a lot, that intersect with model didn't come to mind at all. Also, I was thinking about model directly with thickness but it is much easier to create the stripes flat first and then use push push/pull.

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