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How to make smooth texture transitions

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  • L Offline
    llonghi
    last edited by 24 Nov 2011, 14:54

    Hello everyone,

    I made an image for a client, and there´s a issue I want to fix.
    In the image below, you can see the asphat meeting the sidewalk is not smooth. What would be the best way to do it?

    Also, I would appreciate if someone coul point other problems or what could I do to make the image better.

    OBS. The paved floor is small, I know! 😄 this is a preview image.

    Thanks!


    final - Cópia.jpg

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    • D Offline
      dukejazz
      last edited by 24 Nov 2011, 18:20

      Your object looks very nice.

      Things I think would help:

      1)The black area is your asphalt right? There is a plugein call workplain that you can lay a texture on, so that you object just dosn't flot in the air like style gound give you. Edit the asphalt jpg texture with contrast and brightness or take a real photo of a parking lot or (hint photo texture on google earth) command bar_window_photo textures.

      1. Raise you object with a flat rectangle may help (push pull 1/2").

      When you get it looking way you like in sketchup then render it with other program for the illustrations you want.

      I use sketchup like a note pad because it fast and visible.

      Have a good holidays

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      • L Offline
        llonghi
        last edited by 24 Nov 2011, 18:49

        Thanks Duke,

        The google maps texture seems a great idea!
        I´ll also try the plugin.

        But unfortunately, here in Brazil is not holiday! 😕

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        • D Offline
          dukejazz
          last edited by 24 Nov 2011, 19:00

          Holidays range usually one and a haft months around the shortest day of the year here.
          Have a good day then.

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