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    Sketchphysics to shaderlight

    Scheduled Pinned Locked Moved SketchyPhysics
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    • iichiversiiI Offline
      iichiversii
      last edited by

      lol, always count on you to reply to my posts Rich, yeah i posted the same on the shaderlight forum, taught id post it here too, iv seen 1 clip with shaderlight rendering sketchphysics but its not a great example heres the link http://www.youtube.com/watch?v=I6uZHyEsPjY
      to be honest i cant see how sketchphysics is used in this clip

      Bring on the Rain...

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        It gets even worse....

        The guy that did the video you linked to is Irish also. He's in Dublin.

        Have you tried Blender... πŸ˜‰

        Download the free D'oh Book for SketchUp πŸ“–

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        • iichiversiiI Offline
          iichiversii
          last edited by

          I did Rich, no luck with it to be honest, but have being getting great results with sketchup, iv a few shorts put together, working on a trailer, im sure you will be impressed with the animations i have created using sketchup once i release the trailer

          Bring on the Rain...

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          • iichiversiiI Offline
            iichiversii
            last edited by

            heres a better clip demonstrating sketchphysics rendered in shaderlight http://www.youtube.com/user/J22Fish15?blend=4&ob=5#p/u/21/s4qHkKi0Nyw

            Bring on the Rain...

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              That doesn't look rendered. Looks like native output. Shadows should be softer.

              Best of luck getting ShaderLight to work. I know TwiLight works great with all animation plugins.

              Download the free D'oh Book for SketchUp πŸ“–

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              • iichiversiiI Offline
                iichiversii
                last edited by

                Cheers Rich, unfortunately im not going to fork out da yoyos for another rendering engine, hopefully ill get results and ill report it here for future searches

                Bring on the Rain...

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                • numbthumbN Offline
                  numbthumb
                  last edited by

                  @iichiversii said:

                  heres a better clip demonstrating sketchphysics rendered in shaderlight http://www.youtube.com/user/J22Fish15?b ... 4qHkKi0Nyw

                  It says "Made with Google Sketchup and Sketchyphysics" πŸ˜•

                  I was about to say that Indigo can handle sketchyphysics animations http://www.youtube.com/watch?v=cZ3TKfDPxVw, but since youΒ΄re "not going to fork out da yoyos for another rendering engine"... πŸ˜„

                  Comfortably numb...

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                  • iichiversiiI Offline
                    iichiversii
                    last edited by

                    lol, cheers numbthumb, but like i said, no more yoyos, lol, ok im trying something different here, if i export the animation to skp files i should be able to render each skp file of the animation, yeah i know it should be time consuming as each skp file has to be rendered seperately, but again i ran into a problem, each skp file looks exactly the same as the first skp file showing no sketchphysics animation, why i dont know, iv posted a new topic on this matter, heres the link http://forums.sketchucation.com/viewtopic.php?f=61&t=41408 if someone can help me out here with this please

                    Bring on the Rain...

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                    • W Offline
                      wyatt
                      last edited by

                      Shaderlight renders scene-based animations only so it won't work with sketchyphysics.

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                      • iichiversiiI Offline
                        iichiversii
                        last edited by

                        Wyatt i agree with u now after much research, but the skp files exported animation from sketchphysics should work, each file will have to be rendered individually tho, time consuming i know but once finished the render will of captured the sketchphysics animation, in theory it works but my issue now is when i export da animation in skp format the sketchphysics animation does not show

                        Bring on the Rain...

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                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          Ok, unfortunately shaderlight doesnt render sketchphysics animations automaticly, but u can export the animations as skp files and manually render each skp file and export as images, i have tested this and it works, but extremely time consuming none the less, im going to contact ArtVPS about this and see if they have any plans to have an automatic update for future version

                          Bring on the Rain...

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                          • duanekempD Offline
                            duanekemp
                            last edited by

                            What was the final results of these animation tests using Shaderlight?

                            Duane Kemp

                            Kemp Productions
                            Puidoux, Switzerland
                            Gallery:
                            https://duanekemp.artstation.com/

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              It's been a while since I did this bit from what I remember shaderlight doesn't render a sketchphysics animation, I found you would have to export each frame as a seep rate sketchup file, then render each file, but the draw back was you will need to change each file and start the render manually, this is very time consuming and I gave up then

                              Bring on the Rain...

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