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    M.T. "Navena" Diesel Trawler

    Scheduled Pinned Locked Moved WIP
    35 Posts 16 Posters 12.7k Views 16 Watching
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    • charly2008C Offline
      charly2008
      last edited by

      Hi,

      Great model, great work.

      Charly

      He who makes no mistakes, makes nothing

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      • Gus RG Offline
        Gus R
        last edited by

        Rust never looked so beautiful. Excellent texturing work.

        www.instagram.com/gusrobatto/

        www.facebook.com/gusrobatto

        www.flickr.com/photos/gusrobatto

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        • david_hD Offline
          david_h
          last edited by

          yeah .. . but is she sea-worthy?

          I duunno . . . just askin' . .
          πŸ˜† πŸ‘

          If I make it look easy...It is probably easy

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          • axeonaliasA Offline
            axeonalias
            last edited by

            Thanks guys the rust does look good on such an old Trawler, heres a shot of her alongside Sea lady :

            http://farm6.static.flickr.com/5254/5545139926_8a13b14286_b.jpg

            She (Navena) still needs to be baked so she will not look like that at all on her final version.

            https://sketchfab.com/Axeonalias

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            • Horseman04H Offline
              Horseman04
              last edited by

              Man, your Boats are utterly amazing. Have you ever thought of doing warships? A U-boat would be sweet.

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              • axeonaliasA Offline
                axeonalias
                last edited by

                Thanks Horseman04, I have thought about it πŸ˜„ but thats about it.
                Alrighty Exterior is Baked and in game,Interior is complete but Unbaked as im fighting with the sim to get my throttle to animate ( GRRRR ) so until I can figure that out the rest is on hold.

                The Rudder angle indicator was made using a photo for referance of a fleetwood Trawlers interior, It was then Modeled using 3d text etc, Screenshot take and Texture used on a plane πŸ˜„

                http://farm6.static.flickr.com/5184/5553854955_1d9855688d_b.jpg

                Here are some Ingame shots, The exterior is now at 48000 Polys :

                http://farm6.static.flickr.com/5296/5553855049_bd4c911833_b.jpg

                http://farm6.static.flickr.com/5291/5553855293_4876c3908e_b.jpg

                http://farm6.static.flickr.com/5295/5553855421_d21941297d_b.jpg

                I did Forget to mention that the Anchor Chain Stopper was also added :

                http://farm6.static.flickr.com/5019/5553855535_5512d4737f_b.jpg

                http://farm6.static.flickr.com/5299/5554440340_4e8b05a035_b.jpg

                http://farm6.static.flickr.com/5057/5553855819_bfab0be7bd_b.jpg

                http://farm6.static.flickr.com/5142/5554440602_068152b2a7_b.jpg

                http://farm6.static.flickr.com/5258/5553855997_f2bb82aceb_b.jpg

                https://sketchfab.com/Axeonalias

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                • axeonaliasA Offline
                  axeonalias
                  last edited by

                  Thanks Modelhead, I have had some issues with faces after deleting some parts of the rails that I thought where flat during the meshing of the 2 sides, spotting this after baking is a pain because the area affected needs to be rebaked etc. Bleh

                  Well the Bridge is nearing completion, heres a night shot :

                  http://farm6.static.flickr.com/5064/5573882673_2b44a3a182_b.jpg

                  Bridge still needs the engine Telegraph handle`s* ,they are modeled but im not getting the to animate for some reason in game πŸ˜•

                  http://farm6.static.flickr.com/5095/5574469432_abce22ea60_b.jpg

                  A Dark shot showing the lights and self illuminated textures :

                  http://farm6.static.flickr.com/5177/5574469506_5b025a33c7_b.jpg

                  https://sketchfab.com/Axeonalias

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    Gorgeous. Just stunning. I'm glad I'm typing because I'd have a hard picking my jaw up from the floor. πŸ˜„

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • M Offline
                      modellifeboatbuilder
                      last edited by

                      hi , New on here, and what I know about computer graphics could be written on a pin head.........but I do know craftsmanship, and your images are just wonderfull.

                      My friend showed me this site this morning as he is building an R/C model in GRP at 1:32 scale, and as I used to victual these ships in my home port of Fleetwood back in the early 1970's they bring back a great deal of nostalgia for me.

                      Could I just point out one small disprepancy in your "build" though.

                      The small hatches on the fore deck were for throwing fish down into a large under deck stoorage room, and were topped with small planks of wood and then covered in a tarpaulin and closed with wooden wedges. They would never have had Mushroom vents on top of them as there was access needed to stow the catch 24/7/365 and also were not sturdy enough to carry vents as you have depicted on hatches 1 and 3. to show these hatches I have included a picture of those similar hatches on a model I made a little while ago


                      fish hatches on a side winder fishing trawler

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                      • M Offline
                        modellifeboatbuilder
                        last edited by

                        Welcome aboard! You have some great detail to share...and that is great help you offer. I for one would be facinated by your own work...where can it be found?[/quote]

                        thanks for the comment.i don't have a web site.as i say.totally useless with computer technology.
                        just post my photos of model builds on the usual model forums.
                        neil.

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