Shader Light vs Twilight Render - which is better?
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Hey guys, Ive been gone from this site for almost 2 years now and I know alot has changed in sketchup land... (I guess I qualify as a "newbie" poster again lol) Im looking to buy a simple renderer plug in and Im looking at Shaderlight and Twilight as affordable options so far - they both look simple and good. However - I use a TON of custom 2d 'face me' components that are created using png's that have a transparent background (even though in SU I cut along the edges so I get some type of shadow silloette....). I was wondering if either of these renderers support the transparency. IF you have any other suggestions for other programs go for it! Thanks
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Both do support transparency.
The realtime preview in shaderlight is really nice.
Twilight give you both biased and unbiased solutions with a great MLT engine.
I too use a lot of 2D faceme cutouts and I don't think you can go wrong with either. Twilight will give you a nice material collection and templates to easily make materials. Shaderlight is also a good option and scores highly with it's ease of use and believable lighting. I would suggest trying both and seeing which one fits better with your desired results.
Asking which is better however is like asking whether a Fender or Martin will make you a better guitar player.
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Martin. ..
No wait.. .Fender. . .
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@earthmover said:
...asking whether a Fender or Martin will make you a better guitar player.
Ibanez!
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Practice makes you a better guitar player. A good guitar helps.
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Thanks guys, I think Ill try the 99$ one to start. They both look pretty good from their website....
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Gibson?
I've got a Taylor myself. Ka-Ching!!!
A great guitar . . .but I still suck.
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This reminds me I have bought a piano app and an organ app in my iPod, but still can't play a tune. I was planning to buy a guitar later this year, but I feel the same would happen.
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Question:
Shader Light vs Twilight Render - which is better?
Answer:
The one you master and your talent.
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