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Vismat scaling

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  • C Offline
    craigski_7
    last edited by 24 Jun 2011, 13:45

    Hello there I'm new to the forum and not sure where to look.

    I'm currently working on a model and have started to apply materials to my models. I have used the downloadable vismat collection and I'm having issues with the scale of the vismat materials. I have applied the vismat material to the faces of my model but every time i render the material it comes out in a really small tiled look. The preview in the vray materials editor is fine. How do i scale the vismat material so it is larger? The material in question is the one applied to the furniture

    Attached is a link
    http://imageshack.us/photo/my-images/815/render18.jpg/

    http://imageshack.us/f/815/render18.jpg/

    Thanks in advance and apologies if this has already been asked before.

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    • A Offline
      andybot
      last edited by 25 Jun 2011, 23:38

      Open your materials window in sketchup and edit the texture size in the "edit" tab or that material. Vray uses the scale that is set in sketchup.

      Also, make sure you have a material in your diffuse layer as explained here, as some vismat textures don't include a material in the diffuse layer:
      http://www.chaosgroup.com/forums/vbulletin/showthread.php?62274-Texture-placement-workaround-for-SketchUp (login required)

      @unknownuser said:

      If you're having a problem placing the texture for dispalacement or bump properly, it's probably because you don't have a diffuse texture set. SketchUp's UV system expects a texture to be set that is visible in the viewport. If no texture is visible in the viewport, the model will have no UV information.

      Hope that helps.
      -Andy

      http://charlottesvillearchitecturalrendering.com/

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      • C Offline
        craigski_7
        last edited by 28 Jun 2011, 12:01

        Andy many thanks for that seem to have cracked it now.

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