sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Is this a (shadow) bug?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    11 Posts 4 Posters 471 Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • boofredlayB Offline
      boofredlay
      last edited by

      Looks right to me too.

      http://www.coroflot.com/boofredlay

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        Coen, I think I understand what you're asking but if the lower group isn't set to cast shadows, it isn't obstructing the light from hitting the ground plane or whatever is under it. Setting it to not cast shadows is equivalent to making it transparent to the 'sun light'.


        snap038.jpg

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • charly2008C Offline
          charly2008
          last edited by

          Hi Coen,

          Will that still be when you move the lower group? It looks almost as if from the shadows within the shadow of the upper group. Cast shadows must be turned on .

          Charly


          2011-06-02_182622.jpg

          He who makes no mistakes, makes nothing

          1 Reply Last reply Reply Quote 0
          • Dave RD Offline
            Dave R
            last edited by

            It's a neat trick isn't it. As I said, if the group is set to not cast shadows, it is transparent to the light source.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
            • boofredlayB Offline
              boofredlay
              last edited by

              I agree with Dave, I don't see a bug. Is it possible in the real world, no. But neither is being able to allow a physical object to not receive or cast a shadow.

              http://www.coroflot.com/boofredlay

              1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R
                last edited by

                @unknownuser said:

                I agree with Dave, I don't see a bug. Is it possible in the real world, no. But neither is being able to allow a physical object to not receive or cast a shadow.

                You forget the cloaking device on the Romulan Bird of Prey. 😉 Oh, wait. That's making geometry invisible by turning off layers 😛

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

                1 Reply Last reply Reply Quote 0
                • B Offline
                  bjornkn
                  last edited by

                  @unknownuser said:

                  Guys, please have a look at this video which hopefully better illustrates the issue for me: http://coennaninck.com/shadowissue.zip

                  Yes, it is not realistic, but in real life you can't tell an object to not cast (or catch) shadows.
                  How would you like it to work then?
                  Do you think it should cast a "white" shadow where the lower object is obscuring the light/shadow?
                  Could you make an image that shows how you think it should look?

                  1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R
                    last edited by

                    Coen, wouldn't it be doing what you expect if the object was set to cast shadows?

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
                    • Dave RD Offline
                      Dave R
                      last edited by

                      I do understand what you are getting at. Still, I think by definition, if it cannot cast a shadow, it cannot obstruct the light and so the behavior is logical A clear piece of glass would behave nearly the same. It would receive shadows but not cast any of its own. Most glass isn't clear enough of course to cast absolutely no shadow.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        bjornkn
                        last edited by

                        Is this the way you think it should look then?Clipboard-30.jpg
                        That's how I understand what you're explaining, but IMO that looks very wrong.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement