Scooby Doo and Shaggy
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@unknownuser said:
Do you have a symmetry axis for head to make a component and mirror?
No, I for some reason cannot get the symmetry to work how I would like it to.
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Looks great, and yes that's about it.
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@unknownuser said:
Shaggy has an amazing resemblance to you Pete. Great work.
Just what I thought too.
Pete, they look great, but I think you should try to make a lowpoly version with nice edge loops before subdividing to get an even nicer model. Just my two cents...
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"edge loops" ? huh? what plugin is that? My mesh is so mangled I doubt I'd ever get looping.
I have a way to reduce it better... Deep Exploration, I did reduce it 30% with no loss in detail.
I even reduced my SDS version of Wiley by 60% and smoothed it with Artisan for pose rigging.
Click on image for larger view. -
That is so great!
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Can anyone tell me what plugin is FFD please...... and what it does
I'm hoping this is the tool to take me to Pete's level -
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You should try running Amorph's 'Smoothing' on some of the mesh.
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@unknownuser said:
You should try running Amorph's 'Smoothing' on some of the mesh.
Forgot about that...thanks Rich, I'll give it a go.
Too many plugin's I forget I have them sometimes.
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I know what you mean...
BTW this version of FFD is a tad bit better IMO
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