Burt's WIP
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Two more I started working on. Just jumping around trying to get familiar with everything. Unfortunately my pc is at its limit. I tried to render some 3 sided wires on the robot legs using Lines 2 Tubes,but the computer keeps crashing - can almost hear it chugging when it is trying to render them.
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Poked at this a little more. Think this is as far as I'll go with this one. I want to start over with a bit more of a plan and see what I can do.
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nice one burt, i have a couple of tips i think you might like
1 make some lines hidden (entity info box) like where you use two components back to back, like at the feet / knees. hide the joins so it looks like they are one
2 intersect the sphere (select - right click - intersect with model) at the 'pelvis' with the leg bits - this will show the joints here rather than the white blob look you currently havehope these help - keep it coming!
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Ah, thanks for that. I didn't quite get the purpose of the intersect operation before. Will get back to work as soon as I get home tonight. Spent last night watching sketchupbasecamp videos - fairly certain I am addicted now.
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Here's today's effort.
I'm thinking I will render some 3D icons for a small carousel I have on my main page. This will be the 'job page' icon if it works out.
Looks like a simple box but fiddling with this took me about 4 hours.
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Next effort is to make a 3D store icon for my site. Still squarish stuff but getting practice anyway. I want to add some products, signs and other stuff yet.
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Trying out the 3D icons with SketchUp idea. Here's a shot from the first 3 on a carousel on my site's main page.
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nice idea
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@designerstuart - thanks.
Here is my current wip. I wanted to try something a bit larger so opted for a 'medieval-ish' store (the rare times I play a game I favor RPG's with medieval or apocalyptic settings for some reason).
It's mostly square boxes so far but I hope to fill it up with items and texture it so should be a good learning experience.
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Still tinkering with this - maybe a fortified tavern of sorts. Making all sorts of mistakes (including somehow deleting - instead of hiding- a couple huge sections). Hopefully that's a good sign.
I hid the second floor for this screen shot - not much to see there yet anyway.
PS. You know you're spending a lot of time in SketchUp when you keep trying to pan the browser window by pressing H and dragging.
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@unknownuser said:
PS. You know you're spending a lot of time in SketchUp when you keep trying to pan the browser window by pressing H and dragging.
or centre button orbiting in Word.
Keep going...practice makes perfect.
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looks like you are enjoying it anyway!
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Well I think I am done with this one - not that it's complete. I just slaped on some colors to seperate basic elements. I didn't really start with a plan and grew it organically. Of course then the stairs didn't fit quite rightand there were other design problems - so going to try something much smaller (maybe a single room or elements like a medieval chest or piece of furniture).
I am having fun anyway.
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I found two videos at The Art Department Org by Whit Brachna that demo some environmental concept art techniques.
He uses SketchUp to do a basic layout to get perspective, basic lighting and values sorted out. Then he renders and paints over with Photoshop.
(Watching him work on his thumbnails I was reminded of how important thumbnailing can be as he quickly works out 4 thumbs and selects one that meets his criteria.)
These aren't hand holding lessons where Whit explains Photoshop and SketchUp in a step by step way but they do provide a 'live' view of a talented artist's workflow, with comments and some tips.
I just completed video 1, made a couple renders of the SketchUp model I've been poking at and tried a quick paint over tonight.
Lot's of mistakes but here is a relatively quick first effort (might also be a little dark).
I'll start on video 2 tomorrow.
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Hey. Been a little less active the past week or so as I try to line up some work. I have been trying to use SketchUp to do a few concepts for a Flash studio I use to work for. Here is a monitor concept, a couple of frames of a rotating gold coin (I did 12 positions in Kerkythea but only low setting as my PC went to sleep on the better ones) and a safe. Be back tomorrow to catch up.
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