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    How to stick an object to another ?

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    sketchup
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    • E Offline
      erzane
      last edited by

      ez eddig jol megy, de nem tudom hova kel clikkelni hogy pontosan a jo irànyban menyenek ezek a 6ok


      http://img718.imageshack.us/img718/4605/capture01mm.jpg

      booman, thanks
      I will notify exactely step by step and retry
      but, concerning copying, I knew it already
      concerning rotating object it's ok to
      but my prob is that I cannot succeed to glue it to the wall without using number control box
      (down right corner the screen) mm per mm

      so, more precisely I would like to know
      -how to glue it directly without trying all kinds of rotations ?
      -how to fusion 2 pots of B letter (pls see pic higher) ?
      -how to put 6 pots on the straight line of the edge of the wall ?


      http://img225.imageshack.us/img225/8432/capture01ka.jpg

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      • E Offline
        erzane
        last edited by

        thanks a lot
        it's a really good explanation
        I will try it now
        will give you news as soon as I succeeded it

        köszi 😉

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        • B Offline
          Booman
          last edited by

          That was going to be my next tip... thanks Gaieus
          As long as your building is perfectly flat, this should work.
          But your AXIS has to be exactly along that flat surface you want to snap to the building.

          I think it sound more complex than it really is.
          Play with the move tool and rotation tool along with the snapping ablilties of Sketchup.
          Snapping is strange at first because Sketchup always refers to any surface your mouse roll over.
          In the background you may have horizontal and vertical surfaces and Sketchup will tend to automatically snap your object to them.
          This will make it difficult to move and rotate objects, but at the same time, if you learn to use these background surfaces... it will help you to move objects around the 3D space.

          One tip is: always snap objects to lines and endpoints not surfaces. Snapping will recognize surfaces, but to be more precise, using lines or endpoints is better.
          Specially if your surface isn't perfectly flat.

          Brian McCracken
          In The Red Website Design

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          • E Offline
            erzane
            last edited by

            ok I see
            thanks for those additional tips booman

            p.s. Gaieus, I uploaded the file we spoke about before


            here is

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            • GaieusG Offline
              Gaieus
              last edited by

              Now save this file to somewhere then go back to your model, right click on that component and "Reload". Navigate to this file and reload your old component with this one.

              The existing instances already inserted into your model will not work but if you insert a new instance from the component browser, it will already glue to any face you place it on.


              Oops; remembered to save it down to SU 6 format. Is there any reason you are not using SU 8?
              (Also cleaned up a little bit and reduced unnecessary poly count)


              RadioButton.skp

              Gai...

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              • E Offline
                erzane
                last edited by

                gaieus
                thanks for your explanations
                I succeeded to make it but it was difficult
                difficult to put axes in the right place

                here is the result
                I putted transparent view like this you can see difference between component and the old ones not glued but putted inside wall with classic method

                http://img828.imageshack.us/img828/4381/capture01zf.jpg

                booman
                -I see now why you said it's difficult because set the axis right is not very easy
                I think I had luck this time
                I hope other time I can study it more

                gaieus
                -btw, I charged my own component
                -perhaps I didnt understood but did you wanted that I charge yours ?
                (radio button file) ?

                p.s. I dont think I need to use 8 format, 6 is enough for what I need to do
                but if one day I see that 6 is not enough I will change it to 8

                so, thanks a lot for your help to both
                I really appreciated it
                I have only 2 questions left
                pls can you do something for me for those two last ones ?

                -how to fusion 2 pots togheter ?
                -how to put all pots in the right straight line with a 'help point' for be 100% straight to the wall edges (100% parallele)

                p.s. the other ones arent components (is it ok ? )
                p.s. perhaps I will reply you tomorrow only if I sleep


                http://img718.imageshack.us/img718/4605/capture01mm.jpg


                http://img225.imageshack.us/img225/8432/capture01ka.jpg

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                • B Offline
                  Booman
                  last edited by

                  Awesome! Glad you could get the component worked out.
                  I'll try to answer your two questions...

                  how to fusion 2 pots togheter ?

                  • Now that your pots are components you can weld them together by making them snap together according to the surfaces/angles you want welded. Then you have to explode both components and re-component them together again. After that, double-click the welded component and deleted the inside face that was joined in the middle. You could also delete that face before they were exploded, either way works.
                    I would use Sketchup 8 and try the "Outer Shell" tool which does the exact same thing. Welds two solids together. Its kinda finiky because both objects have to be absolute solid which means no lines or faces inside them, but then you select both and click the "Outer Shell" tool.

                  how to put all pots in the right straight line with a 'help point' for be 100% straight to the wall edges (100% parallele)
                  I explained it earlier in my step-by-step instructions how to copy with the "Move" tool, just make sure your building/wall is perfectly straight according to the Red or Green axis and Ctrl+M then type the distance on the numpad & hit Enter. Immediately after that type the number of copied objects, Press "X" and then "Enter" again. Sketchup should copy all of them in a straight line.
                  I use this all the time and it works great!

                  Brian McCracken
                  In The Red Website Design

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Aligning the axes is not that very difficult if you have a little routine. Ideally I always make the component in a very early stage - when it is only 2D so axis alignment is pretty easy (the gluing plane is already given).

                    You could have used my component but it's better that you made (could make) yours as learning the how-to's is the most important.

                    I do not really understand what you mean by fusing the components together (unless it is what Booman understands).

                    You will need to learn linear arrays as he says. Basically you can do it in two ways; Copy-Moving the second component to the place where the next should be and typing x5 (for instance) to add four more than that first copy or copy-moving the component to the place of the last button first and typing /5 to do the same.

                    Error 404 (Not Found)!!1

                    favicon

                    (sketchup.google.com)

                    you can do the same with the rotate tool to make radial arrays:
                    http://sketchup.google.com/support/bin/answer.py?answer=94896

                    Here is what can be entered into the Measurement box (or "VCB"):
                    http://sketchup.google.com/support/bin/answer.py?answer=151558

                    Gai...

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                    • B Offline
                      Booman
                      last edited by

                      Ah, linear arrays... thats what I meant.
                      I thought you had to do the number first then the "x"
                      or maybe it works both ways.

                      Brian McCracken
                      In The Red Website Design

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        I think it works both ways (and also with the * character instead of the x)

                        Gai...

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                        • E Offline
                          erzane
                          last edited by

                          ok, thanks for all your complete explanations and infos
                          I will try all that and reask you question if I have some
                          see you later
                          thanks again ; )

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                          • B Offline
                            Booman
                            last edited by

                            Not a problem. Thank you for coming back!

                            Brian McCracken
                            In The Red Website Design

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