Applying aerial to topo
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 Hi, I'm running Sketchup Pro 8 WinXP and would like to paste an aerial image onto a topographic surface. I created the contours in Autocad then imported to SU and had no trouble creating the surface witht the Sandbox tool. But when I apply the aerial jpg, it fragments into many "splinters", each oriented differently. I know I've seen it done where an image is mapped to a contoured surface but I don't remember it. I have searched but havn't found the answer yet. I tried Alt-clicking the texture and selecting "projected" but that didn't help. Does anybody know the correct procedure? Thanks 
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 I figured it out. I just didn't apply "projected texture" properly. I applied the aerial map to a large flat surfce and placed it right above the topo surface. Then I right clicked the flat textured surface and selected Projected. Then I alt-clicked the Paint Bucket onto the flat surface, it becomes an eye dropper, then I apply that to the topo surface and voila. 
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 First of all, draw a big rectangle (or any kind of shape your terrain is) exactly above the terrain. Import the image, position it on this face accurately then right click > texture > Projected... Now sample this projected image with the Alt+ tool (it will turn into an eyedropper) and paint the surface of your terrain (if it is a group, edit it to access the raw geometry inside as projected material will not work on groups). Finally delete the rectangle. 
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 Speaking of cross posting... 
  
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 There're a couple of useful videos that demonstrate painting onto a topo at "Go 2 School". 
 For the eyedropper ...
 http://www.go-2-school.com/media/view/37
 and for a tiling technique
 http://www.go-2-school.com/media/view/1
 The videos are specifically for projecting colour images onto GE terrain in SU6 & 7, but the methods work for what you want to do.
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 @gaieus said: (if it is a group, edit it to access the raw geometry inside as projected material will not work on groups). Yes! thank you G, no one ever mentioned that  
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 usually fredo's topo shaper + trhu paint (quad mapping metod) lead to better results. i strongly suggest to give it a try..  
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