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    [VIDEO] Realtime Mega Meshes

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    • tbdT Offline
      tbd
      last edited by

      Mega Meshes - Modelling, rendering and lighting a world made of 100 billion polygons ... and it's running on a stock xbox360 at 30fps ๐Ÿ˜ฎ

      Tech behind it PDF

      [flash=600,400:24a3rqoa]http://www.youtube.com/v/M04SMNkTx9E?version=3[/flash:24a3rqoa]

      SketchUp Ruby Consultant | Podium 1.x developer
      http://plugins.ro

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      • TIGT Offline
        TIG Moderator
        last edited by

        Thanks, great link...
        I thought I recognized the landscape... it's Milo's place โ˜€ Weird when it's a half remembered thing - like dream... [flash=640,390:18f472i0]http://www.youtube.com/v/CPIbGnBQcJY[/flash:18f472i0]

        TIG

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Incredible. Although my head hurts after reading through the .pdf! ๐Ÿ˜•

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • TIGT Offline
            TIG Moderator
            last edited by

            @earthmover said:

            Incredible. Although my head hurts after reading through the .pdf! ๐Ÿ˜•
            I agree... but it was only a little bit harder than finding the cure for cancer, and actually understanding string theory enough to explain it to your mum, and grasping the eleven dimensions [ http://www.youtube.com/watch?v=uY_ZgAvXsuw ] and getting that over-unity engine to work properly in that faster-than-light-ship [that I've be tinkering on in the back of my garage] - all before tea... ๐Ÿ˜‰

            TIG

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            • T Offline
              tomot
              last edited by

              FYI: Here is another approach which is just around the corner... NO MORE MESHES (period)

              [my plugins](http://thingsvirtual.blogspot.ca/)
              tomot

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              • EscapeArtistE Offline
                EscapeArtist
                last edited by

                @tomot said:

                FYI: Here is another approach which is just around the corner... NO MORE MESHES (period)

                Wow.

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  I remember both of these concepts were presented before here in this forum, maybe about a year or two ago.
                  The interactive video system doesn't interest me as much as the unlimited point cloud idea. In both, the hardware has to catch up.

                  I take the slow, deliberate approach in my aimless wandering.

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                  • soloS Offline
                    solo
                    last edited by

                    Unlimited detail looks interesting. ๐Ÿ‘

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      Mega textures are cool. Heres a movie:
                      [flash=800,480:3gwpu4ac]http://vimeo.com/moogaloop.swf?clip_id=7481946[/flash:3gwpu4ac]
                      There is currently also a plugin for Unity under development for mega textures called Virtual texture.

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