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Scifi Sketchup Modeling

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  • G Offline
    GoldenFrog
    last edited by 19 Dec 2010, 00:37

    YAY! Detail on the tower!! πŸ˜„ Great work again, Liam. Very, very nice.

    Remember, great minds think alike, and fools never differ.

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    • L Offline
      liam887
      last edited by 19 Dec 2010, 01:42

      No point doing loads of details on the parts that are hardly seen so here is the finished vertical launch system bay with sliding covers.


      launchers.jpg

      VISIT MY ONLINE GALLERY
      http://www.robotsvdinosaurs.com/

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      • L Offline
        liam887
        last edited by 19 Dec 2010, 03:39

        About three quarters done on the model now...


        1.jpg


        2.jpg


        3.jpg

        VISIT MY ONLINE GALLERY
        http://www.robotsvdinosaurs.com/

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        • J Offline
          jimi james
          last edited by 19 Dec 2010, 22:09

          I've never been much of a fan of the Avengers (I prefer the Justice League) but I've always liked the Shield Carrier concept. You're version is certainly one of the better ones I've seen. Nice work.


          The New Haven Chronicles

          "And we will fight." -- Secretary General Alvaro Masai

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          • G Offline
            GoldenFrog
            last edited by 1 Jan 2011, 04:08

            Niiice! Great use of textures!

            Remember, great minds think alike, and fools never differ.

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            • A Offline
              artysmedia
              last edited by 1 Jan 2011, 14:02

              i like little cities πŸ˜„

              Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

              Blog: Artysmedia

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              • L Offline
                liam887
                last edited by 1 Jan 2011, 14:25

                @jimi james said:

                I've never been much of a fan of the Avengers (I prefer the Justice League) but I've always liked the Shield Carrier concept. You're version is certainly one of the better ones I've seen. Nice work.

                thanks, still been working on the samson but here is my work on our latest xbox game, happy new year x


                Slum Town.jpg

                VISIT MY ONLINE GALLERY
                http://www.robotsvdinosaurs.com/

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                • G Offline
                  GoldenFrog
                  last edited by 6 Jan 2011, 00:44

                  @liam887 said:

                  About three quarters done on the model now...

                  Wow, liam, great work again. Just so fun to stare at it for long periods of time...

                  Remember, great minds think alike, and fools never differ.

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                  • L Offline
                    liam887
                    last edited by 6 Jan 2011, 19:55

                    @artysmedia said:

                    i like little cities πŸ˜„


                    slum.jpg

                    VISIT MY ONLINE GALLERY
                    http://www.robotsvdinosaurs.com/

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                    • K Offline
                      ken28875
                      last edited by 6 Jan 2011, 20:11

                      Hey Liam,

                      I have not been in the forum lately...got busy with other stuff.

                      Pretty nice ship.

                      I like the Gentic slum too. Somehow it looks like a cardboard model...hey, that's why it's a "slum"... πŸ˜‰

                      I did not know you work for a game company. You also mentioned you're in school. What are you studying btw?

                      Best,

                      _KN

                      My interview with Sketchupartists.org:
                      http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
                      My interview with ASGVIS/V-Ray:
                      http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen
                      Sketchup for Fantasy Art:
                      http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
                      Sketchup for Sci-Fi Art:
                      http://forums.sketchucation.com/viewtopic.php?f=81&t=27030

                      Follow Your Dreams.

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                      • L Offline
                        liam887
                        last edited by 6 Jan 2011, 21:10

                        @ken28875 said:

                        Hey Liam,

                        I have not been in the forum lately...got busy with other stuff.

                        Pretty nice ship.

                        I like the Gentic slum too. Somehow it looks like a cardboard model...hey, that's why it's a "slum"... πŸ˜‰

                        I did not know you work for a game company. You also mentioned you're in school. What are you studying btw?

                        Best,

                        _KN

                        Yeah the slum was done in a few hours as an internal concept just to get the team thinking about some level ideas and layouts. I have worked on many mods and such usually just contributing concept art or low poly game ready models but I have ben working for an xbox live indie game developer for the last year or so. Its unpaid for now the whole team is made up of volunteers from around the world probably around 20 of us but everybody is a pro they already have one game out you can buy and we are aiming for march for the next release (screenshots below).

                        Im still in University studying graphic design but its a means to an end really as I dont want to go into GD when I graduate but its good to have a degree I guess. I would feel I would miss out if I didnt get into debt with loans like all my friends have also πŸ˜‰

                        I love digital painting and concept art I guess thats where I am headed maybe and sketchup does help further that when I paint over models very quickly. I added a digital paint I finished last year of the USS Kelvin from the new Star Trek film I had to scale it down to fit the max image size of the forum but you can still see it pretty well:


                        ss2.jpg


                        ss3.jpg


                        ss4.jpg


                        ussk.jpg

                        VISIT MY ONLINE GALLERY
                        http://www.robotsvdinosaurs.com/

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                        • D Offline
                          dolphus
                          last edited by 7 Jan 2011, 04:53

                          Cool.. what can i say...fantastic πŸ‘

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                          • L Offline
                            liam887
                            last edited by 24 Jan 2011, 23:35

                            @dolphus said:

                            Cool.. what can i say...fantastic πŸ‘

                            Thanks!

                            Heave a reading week in Uni so worked a bit more on my Avatar model, if you didnt look closley you would not see any improvements but there are many, mostly just bolts and latches and minor details. Also worked on the cockpit doors a lot so now when the door is closed it is not 'one' with the hull there is a gap of about half an inch wide and half an inch deep so it is more defined when rendering.


                            render1A.jpg


                            render2A.jpg


                            render3A.jpg


                            render4A.jpg


                            render5A.jpg


                            render6A.jpg


                            rotor.jpg

                            VISIT MY ONLINE GALLERY
                            http://www.robotsvdinosaurs.com/

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                            • L Offline
                              liam887
                              last edited by 26 Jan 2011, 05:50

                              Almost finished work on the models save the minor details (not including the interiors) cant believe its taken 13 months but they are looking nice at last!
                              Here are the two most refined versions. The Aerospatiale SA-2 Samson on the left from the movie Avatar and on the right my own SA-H2 COmbat Search and Rescue variant designed by myself. Both made in sketchup with many many many revisions over the last year.

                              The combat search and rescue model differs in that it only has one mounted door gun, a winch, fuel tanks instead of pylon mounted ordnance such as quad missile launchers seen on the SA-2 two sets of of opening rear cargo doors, no wire cutters on the rotor hubs and a in flight refueling boom.

                              Pretty happy with how they have turned out and much better than I would ever have expected when I started over a year ago, amazing the tips and tricks you can pick up in such a time span.

                              However next comes the hardest part, the dreaded paneling πŸ˜• fingers crossed on that sketchup doesn't like tiny geometry I have already scaled up the aircraft to something like 40 feet high so I can work on it!


                              combatv.jpg


                              dual.jpg

                              VISIT MY ONLINE GALLERY
                              http://www.robotsvdinosaurs.com/

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                              • G Offline
                                GoldenFrog
                                last edited by 26 Jan 2011, 15:34

                                @liam887 said:

                                However next comes the hardest part, the dreaded paneling

                                I wish you luck mate. I hate paneling, personally πŸ˜›

                                Remember, great minds think alike, and fools never differ.

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                                • L Offline
                                  liam887
                                  last edited by 26 Jan 2011, 16:43

                                  It is a pain and a sow and tricky process but if you model it, it gives such a better result than achieving the same thing through textures. Anyway had some time between real work to do a wide shot and label it. Its a bit small and you cant really read the writing but you can see a full size version here: http://liam887.files.wordpress.com/2011/01/full-shot2.jpg


                                  full shot scaled.jpg

                                  VISIT MY ONLINE GALLERY
                                  http://www.robotsvdinosaurs.com/

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                                  • jason_marantoJ Offline
                                    jason_maranto
                                    last edited by 26 Jan 2011, 17:00

                                    Very inspiring modeling and I also really dig the texturing work... I enjoyed your tutorial as well! β˜€

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

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                                    • L Offline
                                      liam887
                                      last edited by 27 Jan 2011, 02:57

                                      @unknownuser said:

                                      @liam887 said:

                                      However next comes the hardest part, the dreaded paneling

                                      I wish you luck mate. I hate paneling, personally πŸ˜›

                                      Its a slow but rewarding process, here is a non render of it so far. Took a side profile shot of the model in SU then in photoshop drew out some panels then made that a texture in photoshop and intersected the lines with the model. Takes forever but getting there...


                                      panels show.jpg


                                      linnn.jpg


                                      lines for su.jpg

                                      VISIT MY ONLINE GALLERY
                                      http://www.robotsvdinosaurs.com/

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                                      • boofredlayB Offline
                                        boofredlay
                                        last edited by 27 Jan 2011, 04:11

                                        Killer work as usual Liam. πŸ‘

                                        http://www.coroflot.com/boofredlay

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                                        • S Offline
                                          stonebreaker
                                          last edited by 8 Feb 2011, 21:12

                                          Really nice work. πŸ‘ How do you make the organic shape of the model?

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