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    Trouble rendering 2.5D trees

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    • T Offline
      tomsdesk
      last edited by

      @honoluludesktop said:

      Green shadows? Tom do your leaves have any degree of transparency?

      Yes, the leaf-bunch pngs in the trees tested in LightUp are set at 98% to eliminate most of the "edge halo" in SU.

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • T Offline
        tomsdesk
        last edited by

        Well, Edson, I tried but I just couldn't reproduce your problem...looks to me like this is a question for the podium gurus.

        I took a look around your model and you had indeed exploded the images just as I would have. Then I reopened the model just as you sent it and started rendering (limited by the demo size):

        's Varias_podium2.jpg
        's Varias_podium5.jpg
        's Varias_podium3.jpg
        Here's another view (podium first, twilight second):

        's Várias 2_podium.jpg
        's Várias 2_twilight.jpg
        Here's another reinforcement for not using SU's AA textures:

        AA on
        AA off

        http://www.tomsdesk.moonfruit.com/
        2.5D Trees & Shrubs!

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        • EdsonE Offline
          Edson
          last edited by

          tom,

          the whole thing is really weird. perhaps the problem shown in the second image I posted has to do with not having made each copy of the tree unique.

          are you using podium 1.7 or 2?

          I am patiently rendering each of your trees individually to see what happens. so far, no problems.

          edson mahfuz, architect| porto alegre • brasil
          http://www.mahfuz.arq.br

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          • T Offline
            tomsdesk
            last edited by

            Edson...podium 1.7: I didn't see a demo for V2

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • N Offline
              notareal
              last edited by

              From Thea... what I seen 2.5D trees usually work fine. Just export and render.


              render-tree.jpg

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • F Offline
                FilipAGuy
                last edited by

                Hello guys.

                I want to buy some of TOM´s tree packs, so I tryed to render samples posted
                on this forum with Podium V2 (2.02). And I got very similar results as Edson.

                rendered model as it comes
                rendered model in clay mode (no textures)

                Than I tryed to explode model. I exploded model completly, but wasnt working
                also. Only option which left was "unhide".

                rendered model exploded + unhide

                Only problem now is that model is not rotating anymore. I gonna try other samples.

                ASUS G73JH-A1 (ASUS G73JH-TZ002Z) i7-720 QM, RAM 8GB DDR3 1333 MHz, HDD 1TB (2x 500GB 7200 rpm), Blu-ray Combo, ATI Radeon HD 5870 1GB

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                • EdsonE Offline
                  Edson
                  last edited by

                  perhaps you are exploding the images incorrectly. I suggest you go to tom's page at Solo's Place, scroll down the page and read his instructions.

                  edson mahfuz, architect| porto alegre • brasil
                  http://www.mahfuz.arq.br

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                  • T Offline
                    tomsdesk
                    last edited by

                    These trees don't need exploding...looks like you have "rendering" set to "use AA textures"...?

                    0renderingAAoff.jpg

                    see here: http://forums.sketchucation.com/viewtopic.php?f=40&t=32842&p=295990#p292038

                    http://www.tomsdesk.moonfruit.com/
                    2.5D Trees & Shrubs!

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                    • F Offline
                      FilipAGuy
                      last edited by

                      @tomsdesk said:

                      These trees don't need exploding...looks like you have "rendering" set to "use AA textures"...?

                      [attachment=0:1w60mhgz]<!-- ia0 -->0renderingAAoff.jpg<!-- ia0 -->[/attachment:1w60mhgz]

                      see here: http://forums.sketchucation.com/viewtopic.php?f=40&t=32842&p=295990#p292038

                      I rendered without AA turned on and result is still same. Sorry guys Im just real noob in this. Im
                      sure that is my fault. Trying to render again. 😄

                      Edit: So I need to explode which part of tree to run it properly ? Without exploding whole model it doesnt work for me.
                      At this moment Im realy stucked with all. SketchUp and Podium.Maybe I need vacation 😕 😞

                      ASUS G73JH-A1 (ASUS G73JH-TZ002Z) i7-720 QM, RAM 8GB DDR3 1333 MHz, HDD 1TB (2x 500GB 7200 rpm), Blu-ray Combo, ATI Radeon HD 5870 1GB

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                      • T Offline
                        tomsdesk
                        last edited by

                        Again, no exploding necessary...it's looking like this issue is only with the newest version of podium: what do the podium guys say?

                        http://www.tomsdesk.moonfruit.com/
                        2.5D Trees & Shrubs!

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                        • C Offline
                          clayc54
                          last edited by

                          i completely missed the extension of this thread! thanks for trying out the render options.

                          ive posted this thread in the podium forum to see if anyone knows why v2 is producing those results.

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                          • bigstickB Offline
                            bigstick
                            last edited by

                            Guys,

                            The best place for this kind of discussion is the Podium forum, you would have got a definitive answer a long time ago.
                            As a rule, the team don't follow Podium discussions on other forums, I only found this because clay posted a link on our site.

                            This is the long-standing textured components issue that has been plaguing us for some time. We are working on it, but until we get a fix, the solution is to explode the components. Generally you can regroup/recomponentise them afterwards.

                            We do have a V2 trial version 😄

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