Material Channels in IRender nXt - new video
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Material Channels is a post-processing technique for IRender nXt which allows you to change the color, hue or intensity of materials used in the rendering quickly - without having to re-render the entire scene.
Check out the new video on YouTube
In this example, I am increasing the brightness of the CRT screen in a rendering by adjusting the luminance of the rendered material.
(The CRT screen is a single material - from an image in the SketchUp model)
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