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Thea Render - Interactive Rendering

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  • E Offline
    EarthMover
    last edited by 30 Sept 2010, 23:01

    Pete, I think he's asking if you can control the position and look of the HDRI image within Thea, or did you do it externally. Probably because of the seamless way that the tonal qualities match between the IBL and the Geometry. Also the CFR in there is helping sell the illusion that it's all one photograph. Hard to achieve that in other engines.

    Stunning render...I must say!! πŸ‘ πŸ‘

    3D Artist at Clearstory 3D Imaging
    Guide Tool at Winning With Sketchup
    Content Creator at Skapeup

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    • S Offline
      solo
      last edited by 1 Oct 2010, 00:11

      Ah, yes and yes.

      You can move the HDRi around as well as camera and objects, then as mentioned using CRF's you can pretty much blend them like I did above.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • S Offline
        simon le bon
        last edited by 2 Oct 2010, 14:35

        @Earthmover, πŸ˜‰
        thanks! , You have perfectly translated my interrogations πŸ‘=

        @Solo

        @solo said:

        Ah, yes and yes.

        You can move the HDRi around as well as camera and objects, then as mentioned using CRF's you can pretty much blend them like I did above.

        How do you import this HDRI into a Thea scene? I have searched this option without find it.
        And also: Is it possible to include a HDRI into a SketchUp model and export the model into Thea?
        Very simple questions, sorry for disturbing..
        ++simon

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        • G Offline
          Gaieus
          last edited by 2 Oct 2010, 15:07

          @simon le bon said:

          How do you import this HDRI into a Thea scene? I have searched this option without find it.

          At the top right, go to Environment > IBL (Image Based Lighting I presume). Enable the feature you want (there are options to open different resolution images of the same file for performance reasons) and import your hdr image.

          If you are not planning to do any fancy stuff, Background mapping is enough (that should be a full resolution image however). For simple reflections in windows for instance, you may also wish to enable the reflection channel at least if I am not mistaken.

          Gai...

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          • S Offline
            solo
            last edited by 2 Oct 2010, 15:09

            here


            ibl settings.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • S Offline
              simon le bon
              last edited by 2 Oct 2010, 16:52

              Thank you sirs!! πŸ‘ 😎

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              • N Offline
                notareal
                last edited by 24 Oct 2010, 17:31

                Thea Render RV425 Beta1.6.3 is available. Interactive render is now much faster when tweaking image-based lighting settings (IBL panel), also some network rendering & packing related bugs are fixed.

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • G Offline
                  Gaieus
                  last edited by 24 Oct 2010, 18:13

                  Already downloaded!

                  (and first time ever used an own model to post a note in TDC πŸ˜‰ )

                  Gai...

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                  • N Offline
                    notareal
                    last edited by 15 Dec 2010, 14:23

                    Thea Render RV446 Beta1.7.1 is available (dev forums, registration required. Available in few days from public download).
                    There been some hard developing work for this release. With recent technical advances Thea Render will give you; region rendering, improved efficiency of unbiased TR1 engine, ambient occlusion support (with dirt mapping) for BSD and the terminator artifact treatment.

                    Terminator artifact treatment is quite important for users that do relay on low polygon models.

                    Terminator shading artifacts, common for unbiased rendering and low polygon models
                    Thea Render RV446 produces perfect/smooth shading, artifact-free.
                    RV446 also contains numerous bug fixes (Changes Log).

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • D Offline
                      dale
                      last edited by 15 Dec 2010, 14:57

                      Another killer upgrade. I can't believe what you folks have done to Thea during beta.
                      Cudo's, and thanks so much.

                      Just monkeying around....like Monsanto

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                      • G Offline
                        Gaieus
                        last edited by 16 Dec 2010, 03:19

                        Don't forget to mention the enhanced TR1 rendering with interiors, Notareal! That is also a very valuable improvement (and of course, region rendering!!!)

                        Gai...

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by 16 Dec 2010, 06:36

                          Ooh, I had not noticed the ambient occlusion and dirt map before.....those sound fun! Thanks for the heads up. Its downloading now.

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • N Offline
                            notareal
                            last edited by 16 Dec 2010, 08:14

                            @chris fullmer said:

                            Ooh, I had not noticed the ambient occlusion and dirt map before.....those sound fun! Thanks for the heads up. Its downloading now.

                            Chris

                            AO & Dirt map are under development, so just some basic features are now available. Some discussion at http://www.thearender.com/forum/viewtopic.php?f=54&t=4365

                            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                            • N Offline
                              notareal
                              last edited by 16 Dec 2010, 08:19

                              @gaieus said:

                              Don't forget to mention the enhanced TR1 rendering with interiors, Notareal! That is also a very valuable improvement (and of course, region rendering!!!)

                              I think I mentioned "improved efficiency of unbiased TR1 engine", but true... it's worth to emphasis; TR1 did got a serious boost, some scenes gained about 100% speed increase. It's almost like a dual core laptop jumped to quad. You may read about improvement of TR1 unbiased engine here: http://www.thearender.com/forum/viewtopic.php?f=17&t=4262

                              (pop image open for animation and compare shadow areas)
                              Animated gif showing renders of TR1 and TR1+ (as new enhanced TR1). Scene rendered by Pete Stoppel.

                              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                              • G Offline
                                Gaieus
                                last edited by 16 Dec 2010, 11:22

                                😳
                                Sorry, indeed you did. Sigh... That was 4:19 a.m. here (without sleeping the night before...)

                                Gai...

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                                • N Offline
                                  notareal
                                  last edited by 11 Jan 2011, 21:57

                                  Thea Render Beta 1.7.2 Revision 451 is released at the Thea development forum. In this revision, you will mostly find some fixes regarding animation setup. The rotation interpolation scheme has been replaced with a new one that is much more consistent when interpolating key frames. In addition to that, you can now click and drag the key frames (from the small handles on the top of the lines) having more control on the setup. There are also some network rendering improvements.

                                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                  • S Offline
                                    simon le bon
                                    last edited by 11 Jan 2011, 23:49

                                    Hi Dear Pentti,

                                    All these new improvements sound very attractive (appreciate those focused on "network"). Thea Render brings together a wonderful team, really πŸ‘ πŸ‘

                                    @unknownuser said:

                                    Important note: the revision posted here is the latest development snapshot. To stay on the safe side, it is recommended to wait until some basic testing is made and version is accessible from our web site downloads section.

                                    Do you think we can install this new release right now ?

                                    Cheers,
                                    simon.

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by 12 Jan 2011, 00:38

                                      Will animation rendering work now? Mine always skips frames. If I can't get it to work, I'll take the issue over to the Thea forum.

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • N Offline
                                        notareal
                                        last edited by 12 Jan 2011, 16:08

                                        @simon le bon said:

                                        Do you think we can install this new release right now ?

                                        Cheers,
                                        simon.

                                        There is a little IES related bug in the new RV, that should be fixed when new release is added on public download at http://www.thearender.com/cms/index.php/downloads/thea-render.html If you are using IES, it might be worth to wait for the public release - it should be available in few days.

                                        @Chris, have you made a bug report? There are several bug fixes for animation and key-frames, so it may be fixed, give it a try.

                                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by 13 Jan 2011, 22:01

                                          I've got the new one downloading now. I'll give it a try and see if my animation works better. I was reading through the release notes and saw this one:

                                          @unknownuser said:

                                          Fixed case when a late client was contributing a "ghost" image for a previous render. (network)

                                          YES!!! That has come back to bite me so many times.... Glad to see its fixed. I'll test it later tonight I think.

                                          I don't think I've really said how much I enjoy Thea. Glad my company invested in it,

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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