Build Rome
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@gaieus said:
Pichuneke: what a great resource that site is referring to:
http://digicoll.library.wisc.edu/cgi-bin/DLDecArts/DLDecArts-idx?id=DLDecArts.GramOrnJones
Yes, that's the book. In fact I now remember that I visited that link. But I am afraid that I may have lost the files with the "reconstructed" paintings of pompeii from XIX century. I'll look for it later, I am working now.
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This is another video, much less reliable as reconstruction, but it's nice. Altair has some other ones worth while seeing.
http://www.youtube.com/watch?v=U4zVNmQWZjg
This is what the two accesses to the lake positioned symmetrically look like. To modify something is hell, I think it's ususlly easier to start again from scratch ...
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I have found the textures, if you want them send me a private message with your email. To be honest I don't remember the sources...
hepf, that second video uses the same textures, too.
Edit: Some of the textures I have are among the following ones I have discovered right now. They are taken from Domus Aurea.
http://www.corbisimages.com/Enlargement/LX001882.html
http://www.corbisimages.com/Enlargement/LX001869.html
http://www.corbisimages.com/Enlargement/LX001881.html
http://www.corbisimages.com/Enlargement/LX001886.html
http://www.corbisimages.com/Enlargement/LX001877.html
You can investigate on that page, but I am sure that there must be a way to obtain them for free (I believe that those photos have rights, I am not sure). Those images have some years...
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Thank you, Pichuneke, but for the time being I am not planning to do any interiors, got my hands full with this scale. And I have done some things before with the two guys who did that fine work in the first video (Borghini and Carlani), so if I ever get to that I'll call them.
This is what I've done so far. Uffff! Now the west face and the acqueduct, and the south face too ...
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No problem, I hope to see one day your model finished
I have another suggestion for you. With this software you can easily make a nude human for the statue of the Colossus of Nero.
http://www.romereborn.virginia.edu/_images/gallery-2-1/Colossus_medium.jpg
It's easy to model on the figure, as it's nude in all the hipotetical drawings I've seen. At least that's what I think...
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All the walls I have from the Domus Aurea are in the pages I linked before. I have something more from another places, but I don't remember where I obtained them. Please don't be dissapointed, I didn't knew that page when I told the textures I had.
As I have your mail now, you can edit and delete it. A spam boot could read it and send you spam email.
I have sent you the textures.
Edit: I usually use free software, as I do my projects for free. So I don't have Poser, 3Dmax, and so on...
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@pichuneke said:
As I have your mail now, you can edit and delete it. A spam boot could read it and send you spam email.
I edited it. Yes, indeed, Marco, not a good practice.
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I don't think you can beat Poser for that. But of course you get zillions of polygons, I'll be using it for some renderings, but not for the overall model. I'll need some texture that looks more weathered though ...
As for the images of the Domus Aurea, maybe I'll do some interiors after all, if you can send me some walls to ... , I'll be grateful ...
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Deleted, you are right, not too smart.
On the whole I agree with Pichuneke, I have tried (and will keep trying) to use Blender, but the learning curve is quite steep. Poser can be had for about 200 bucks, and several weeks of my time are worth more than that. 3D Max is in another price level (I use Design Cad, quite cheap).
I have started fighting with the acqueducts. I think they sort of blend with the back side of the Claudianum (my wife doesn't agree, we'll see).
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Just to show that something is still standing, and that not everything is an invention. The acqueduct does a sudden zig zag to overpass the road. It's known as the Arch of Dolabella. Of the acqueduct that carried water to the Palatine only the two lower tiers are still standing.
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Hi there! I've been missing a lot from this forum... I believe this is my first post after the Basecamp... and that was in September!!
Just wanted to say that this is one of the most interesting threads ever read on sketchucation. Keep us posted, and let me know if you need a hand (not sure how much I could help, though, at the time being..)
Ciao, from Napoli
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Thanks, Broomstick (suppose you need a biiiiig broom in Naples these days, wish you luck). I welcome any help that can be had.
This is my try at the cenatio rotunda, waiting for comments from Elysium. The tower was found up to platform level, it might have been razed by the flavians, or it could have been a wooden structure, the logical solution for a rotating hall.
Couple of requests. Firs thing. As you may have seen, I gave up (at least for the time being) to the idea of starting with the DTM's. I found it easier to set the buildings, place the terrain level we know of around them, and reconstruct the lay of the land from there. Of course this way the terrain keeps changing. The question is, it should be possible to make a layout of the road system on a flat plane, and then project it as needed on the terrain, so as to place the right texture and limits to the roads. I think the sandbox has a command that should do that.
Second, stupid thing: the measure instrument should "remember" the last measure used when placing a guideline, and repeat it on the next. I get mixed results, some time it remembers, sometime not. I must be missing something.
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Third thing: I am working with different orientations, sometimes only slightly different. Setting the axes each time is time consuming, and it is easy to make mistakes. Is there a way to save axes? like Axes Domus Aurea, Axes Via Sacra etc.? And them reset them.
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Please, upgrade your SketchUp version. There have been improvements in v.7.1 already but the axis handling of such "twisted" objects (groups, components) of v.8 is very useful.
What makes you use still v.6?
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Ok, Csaba, I'll swallow my annoyance and tell you what happened, maybe it'll help me to be less mad about it. You see, I live in Italy, a wonderful country, but with a bunch of thiefs in the government and services that don't work. Last year I bought a release of Poser and the manual. They sent me both by postage, the book arrived, but the box with the software was stolen. Normal for our postage service. So I repayed for what I had already bought, this time the downloadable version, and ok.
Now I wanted to buy an educational version of Sketchup Pro, so I went to the Sketchup site, and the only way to buy it, even if it is a downoaldabe software, and even if I prefer to work with the english version, is through the italian representative. Just one in all of Italy. The italian representative doesn't accept credit cards or Paypal, a hell of a way to do e-commerce. So I had to go to the post office, I payed, and was stupid enough to misplace the receipt, so I can't find it. After a week or so I mailed the agent to inquire what had happened with my software, and he mailed back he had never received my payment. No way to trace the payment through the post office if I don't find the receipt.
So on monday I'll go back to the post office, pay again, and keep the receipt in a safe after sending a scan to the vendor. So sometime in the near future, I hope, I'll have the d.. Sketchup pro version 8.... -
Now that's bad indeed. However you could still use the free version of SU 8!
For SU 6, the only "easy" way would be to
- make these buildings into components (if they are not yet)
- set the component axes to something comfortable for the component
- Export the component (Right click > Save as...)
- Open the exported file and work on it (the model axes will be the same as the component axes)
- Finally in the "Master model", right click again and "Reload..."
Since SU 7 (.1 I think) when you make a component while using a modified world axes, the component axes will align to the modified one (not the original one).
In SU 8, once you set the component axes to your best fit, when editing it, your word axes will temporarily "move" to the component axes and everything is easy. Even more, when setting the world axes while editing a component, SU will ask if you want to move the component axes there, too. This must be an optional thing as I have not seen it a while (I could imagine that it annoys me) -
These are the houses of the neronian period found in the area excavated by my wife.
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@hepf said:
So on monday I'll go back to the post office, pay again, and keep the receipt in a safe after sending a scan to the vendor. So sometime in the near future, I hope, I'll have the d.. Sketchup pro version 8....
I read this too late and I really hope I am in time!! Did they send you the license number for the Sketchup you already bought??
If so, you could download a pro version from here:
http://sketchup.google.com/intl/en/gsu8/download.html
and use the information.
I hope I was useful!!
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Thank you Broomstick, but I never got so far as to get a license number.
Waiting for the pro version, I downloaded the free 8, and got a slight surprise: the free 6 that I had imported dxf's, the 8 doesn't. Luckily I didn't delete the 6, so it's ok.
I've been thinking a bit about the connection between the atrium and the system on the Oppio, termae of Titus etc. The Velia hill (I drew the top as an hexagon) was 42 m. high, the Oppio about the same, 40 or so, but in between there was a valley, the Carinae, that were contiuous with the plain that is now the Coliseum square. In that area, huge neronian walls were found, that serve no apparent purpose but that of creating an artificial hill that filled the Carinae and connected the atrium with the termae of Titus. So I suppose that the atrium was just that, an atrium, with connections to the other wings of the Domus Aurea. I placed a simple porticus, that climbs slowly from the 30 or so of the Atrium to the 38 of the termae, I have no cue of what it could have been like, could even have been a much more important structure. I wouldn't be surprised if there was another such connection between the atrium and the structure on the Vigna Barberini with the rotating tower, it would make sense.
Extended the acqueduct to the Palatine hill. It has a slant of 3 per 1000 to ensure water flow, so it lowers about 30 cm every 100 meters ...
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Marco, you can use the drape tool to project the road system on the terrain. Its very simple, but you should only do that when you are sure that the terrain is done, projecting the geometry into other geometry mixes it all up, so it makes it much harder to do corrections on the terrain after you projected the roads.
I usually draw all the terrain in a CAD software in the form of contour lines, then i use the "from contours" tool to generate the terrain mesh, finally i project the roads and other features into the terrain with the "Drape" tool....
The twin entrances that you propose for the Baths of Titus and the Claudianum makes perfect sense, i'm always amazed by the constant search for symmetry in roman architecture. It reminds me of the porticus absidata and the southern colonnade, on the forum transitorium to hide the asymmetric entrances to the forum square.
Your wife work is really amazing! i have accompanied her studies trough some archeology blogs in the past years. Finding Maxentius Sceptre must have been a breath taking moment. From all the archaeologists in Rome the two names that in know best is Clementina Panella for the work in the Meta Sudans and Roberto Meneghini for the work in the Forum Traiani.
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