sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Matching real camera with SU camera

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    16 Posts 8 Posters 1.4k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GaieusG Offline
      Gaieus
      last edited by

      Hi Thom,

      Have you tried PhotoMatch (the "reversed" way)? See Matching (existing) models to photos

      Gai...

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        Yea - it's a horrible tool to use.
        I never ever have a pretty, neat photo reference like they show in their examples.
        Right now I'm matching a large siteplan - I have no long clear building edges to follow.
        And even if I have a single building to match - it rarely have any square corners I can use - nor is the perspective PhotoMatch requires ever the one I want.

        I wish we can photomatching like other apps do it - 3dsmax, Bonzai, Vector works - pick reference points in model and pick matching points in image - then have the computer resolve the camera match. None of this awkward fiddling around with handles that offer little control.

        I've found more and more that it'd faster to just match the SU camera properties with the camera that took the photo and do it by eye with the normal camera tools.

        (yea - you struck a pet peeve of mine in regard to SketchUp)

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • GaieusG Offline
          Gaieus
          last edited by

          I do not like to use that tool myself either (probably because of the same reason - lack of good reference photo).

          Then I generally just "eye ball" the Match - put it inas a fixed background and use the Zoom (and with Shift, the FOV) tool to adjust everything. If needed, Orbit/Pan is at hand so you need not even exit the same (shift) Zoom tool.

          I "matched" the below photo of the Trier basilica with my model of our basilica here this way:

          YouTube - The Basilicas in Sopianae and Augusta Treverorum
          [flash=480,385:3fjqoz16]http://www.youtube.com/v/YBF6rJIhTnQ?fs=1&hl=en_US[/flash:3fjqoz16]

          Gai...

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            It appears to me that PhotoMatch was design to model from Photo - or texture from Photo.
            I, rather, want to insert our projects into existing situations.

            And it's not too uncommon that I do things like this - for the planning department at our office. Here the slightest adjustment makes a huge difference.
            2010-10-13 14h49_55.png

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • DavidBoulderD Offline
              DavidBoulder
              last edited by

              Thomthom,

              Is the fourth photo that is giving you trouble by chance more vertical than then other three photos? The reason I ask, is that I used to use images as a watermark on a scene that I wanted to register to my model geometry. The model and the watermark image stayed in sync so long as the aspect ratio of my display windows was wider than the aspect ratio of my watermark images. That is to say that there are bars on the left and right of my image that I can then crop later in photoshop. If I changed the aspect ratio of my display to be taller than my watermark image (now there are white bars at the top and bottom of my image) things go really bad.

              I attributed this to the fact that while my model is still resizing based on the vertical AOC of my model, my watermark image is now resizing based on the horizontal AOC of the watermark photo. I never liked how this works, they should always both resize in the same way and stay in sync.

              An alternative to trying to setup your SketchUp windows correctly is to use Layout where you have more control of the aspect ratio.

              An interesting thought I had to aid in lining up your camera view is to add points into SketchUp based on google Earth data for other buildigns that appear in the photo, or even points on the distant mountains, but I suspect if you pull in points too far from your origin SketchUp won't like it. I wouldn't trust generic GoogleEarth buildings, but if you could make BuildingMaker buildings they would be very reliable, although I don't think you have BuildingMaker in your area yet?

              --

              David Goldwasser
              OpenStudio Developer
              National Renewable Energy Laboratory

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                Aspect ratio and pixel size is exactly identical for all photos.

                I made it work by adjusting the AOV to 11.0deg instead of 11.7.

                @davidboulder said:

                An interesting thought I had to aid in lining up your camera view is to add points into SketchUp based on google Earth data for other buildigns that appear in the photo, or even points on the distant mountains, but I suspect if you pull in points too far from your origin SketchUp won't like it. I wouldn't trust generic GoogleEarth buildings, but if you could make BuildingMaker buildings they would be very reliable, although I don't think you have BuildingMaker in your area yet?

                I have a very detailed 3d site plan - better detail that Google Earth data. (Google got poor data for Norway btw). The building masses you see in my last screenshot where made from that plan.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • D Offline
                  davide.skp
                  last edited by

                  @unknownuser said:

                  Thomthom said: And it's not too uncommon that I do things like this

                  indeed very often!
                  you remember this post?http://forums.sketchucation.com/viewtopic.php?f=15&t=16074&p=138497&hilit=photo+match+davide#p138497

                  1 Reply Last reply Reply Quote 0
                  • AnssiA Offline
                    Anssi
                    last edited by

                    The FOV in SU is measured quite differently than in traditional film cameras. In film cameras, it is measured along the diagonal of the film frame, and in SU it denotes the vertical viewing angle. So a SU camera of a given focal length always has a wider viewing angle than a physical camera.

                    Anssi

                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                    1 Reply Last reply Reply Quote 0
                    • pyrolunaP Offline
                      pyroluna
                      last edited by

                      that's some useful info, anssi. thanks

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        Roger
                        last edited by

                        Just remember that perspective does not vary with focal length. Perspective varies as the camera to subject distance and angle changes.

                        http://www.azcreative.com

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement