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    SketchyPhysics3.1

    Scheduled Pinned Locked Moved SketchyPhysics
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    • J Offline
      jblively
      last edited by

      @cphillips said:

      I have enabled the autoupdate. Hopefully it works.

      Auto update works like a charm.

      I have having a bit of troubles with the auto connecting Joints and the Slider. I can get the slider to show up, but I can't get it to react to the slide when I move it. I'm using a motor joint, maybe that's the issue?

      I've attached a very simple sample, can you see what I might be doing wrong?

      Here is the joint code I am using:

      ontouch{|t,s,p|
      @jnt=connect(t,"motor",0,0,1,0.5)
      ontouch{}
      }
      ontick{
      if @jnt!=nil
      @jnt.controllerValue=slider("motor",0)
      end
      }

      Thanks,

      Joe


      gears2.skp

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      • C Offline
        CPhillips
        last edited by

        Ah, i forgot about the motor joint. Ill fix in next version.

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        • J Offline
          jblively
          last edited by

          @cphillips said:

          Ah, i forgot about the motor joint. Ill fix in next version.

          Thanks! Thought I was going a little crazy!

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          • R Offline
            reddoor
            last edited by

            Hi,

            Just having a little trouble loading this new version on Sketchup 8 Macintosh 10.5.8

            I get this error on startup:

            Error Loading File sketchyphysics.rb
            dlopen(/Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib, 9): no suitable image found. Did find:
            /Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib: unknown required load command 0x80000022

            Any suggestions?

            Thanks

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            • S Offline
              shareck
              last edited by

              Hi. Can somebody tell me how to use the camera function? is it possible to achieve the same thing as with the lazy script where you have a box with a camera "attached" to its centre?

              1 Reply Last reply Reply Quote 0
              • W Offline
                willeykj
                last edited by

                @reddoor said:

                Hi,

                Just having a little trouble loading this new version on Sketchup 8 Macintosh 10.5.8

                I get this error on startup:

                Error Loading File sketchyphysics.rb
                dlopen(/Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib, 9): no suitable image found. Did find:
                /Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib: unknown required load command 0x80000022

                Any suggestions?

                Thanks

                I'm the developer of the Mac Port of SP3. Are you running on a Mac or a Hackintosh? Which CPU (has to be INTEL).

                This may be a case of the build being unique to 10.6 but I'm trying to dig in.

                Kevin

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                • W Offline
                  willeykj
                  last edited by

                  @willeykj said:

                  @reddoor said:

                  Hi,

                  Just having a little trouble loading this new version on Sketchup 8 Macintosh 10.5.8

                  I get this error on startup:

                  Error Loading File sketchyphysics.rb
                  dlopen(/Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib, 9): no suitable image found. Did find:
                  /Library/Application Support/Google SketchUp 8/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib: unknown required load command 0x80000022

                  Any suggestions?

                  Thanks

                  I'm the developer of the Mac Port of SP3. Are you running on a Mac or a Hackintosh? Which CPU (has to be INTEL).

                  This may be a case of the build being unique to 10.6 but I'm trying to dig in.

                  Kevin

                  Just got done working with Chris.
                  The Mac port requires shared libraries for SDL to work just like the PC version.
                  The libraries I generated for Chris last week had unintended linkages to a version of SDL I had installed on my machine.
                  Therefore, if you didn't have SDL installed the libraries in the SketchyPhysics directory didn't work which was the cause of Reddoor's error.

                  SP 3.1 uses the standard SDL library as well as the SDL_mixer extension for audio. On the PC these are 2 separate shared libraries. On the Mac, it didn't seem to make sense to have SDL_mixer statically linked to the complete SDL library if the SDL shared library was going to be needed anyway. All complicated by the fact that the SP3.1 plugin folder isn't a library load directory. SOOOO.....

                  I've compiled a new "SDL_Special.dylib" which has the necessary object code from SDL and SDL_mixer merged. This file is undergoing testing as I type and everything looks good so far. I hope to deliver to Chris later tonight and we'll get past this hiccup with the Mac version

                  Thanks for your patience.

                  Kevin

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                  • C Offline
                    CPhillips
                    last edited by

                    I have the updated Mac files now and will release a new version in a few days.

                    Thanks Kevin!!

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                    • R Offline
                      reddoor
                      last edited by

                      Thanks Guys for all your hard work on the code. We Mac users really appreciate it!

                      All my students thank you also.

                      Reddoor
                      Hong Kong

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                      • H Offline
                        hpnisse
                        last edited by

                        Hello CPhilips! (or someone else).
                        How can I use Velocity & Torque in sketchyphysics 3.1?
                        Is it something with, get the speed of a physics joint (hinge/motor for example)?
                        Some examples or something will be appreciate.
                        Its from this website that you named in this post I find it, but no instructions how to use them.
                        http://code.google.com/p/sketchyphysics/wiki/ScriptFunctions

                        /hpnisse

                        ` /hpnisse`
                        ` Windows 7 U -Sketchup 8 -SketchyPhysics 3.2-Dec2 - from Sweden`

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                        • C Offline
                          CPhillips
                          last edited by

                          setVelocity takes a vector that is the direction the object will be moving and the length of the vector is how fast. It is different from push because it actually sets the objects velocity rather than just try to push it.

                          setTorque does the same thing with the objects rotation.

                          I updated the script page on the wiki.

                          Example attached


                          SetVelAndTorqueExample.skp

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                          • H Offline
                            hpnisse
                            last edited by

                            Hey!
                            Thanks for fast answer, is it possible to "getTorque/velocity" to know if something is moving in any direction.
                            And get the speed of an object, if I will do a speed/RPM -meter?
                            /hpnisse

                            ` /hpnisse`
                            ` Windows 7 U -Sketchup 8 -SketchyPhysics 3.2-Dec2 - from Sweden`

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                            • R Offline
                              reddoor
                              last edited by

                              Hi,

                              Just wondering if there was any news about the updated, "fixed", mac version?

                              I was looking around and I didn't see any new files

                              Thanks

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                Wacov
                                last edited by

                                @reddoor said:

                                Hi,

                                Just wondering if there was any news about the updated, "fixed", mac version?

                                I was looking around and I didn't see any new files

                                Thanks

                                Try:
                                http://forums.sketchucation.com/viewtopic.php?f=61&t=32200&p=284163#p284163

                                http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  Yeah 3.2 should work on Mac. I'll do a zip file for it tonight.

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    ROVAP
                                    last edited by

                                    Am I being stupid but could someone put a link directly to the latest MAC version of SP 3.1 or 3.2 what ever is latest. I often read the forums and see Mac version coming then the next posts are of people trying to get Mac version to work. However I never see the link or if there is one it takes you to a PC exe file.

                                    Thanks in advance. 😲

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      solodown
                                      last edited by

                                      @unknownuser said:

                                      Error Loading File sketchyphysics.rb
                                      dlopen(/Library/Application Support/Google SketchUp 7/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib, 9): no suitable image found. Did find:
                                      /Library/Application Support/Google SketchUp 7/SketchUp/plugins/SketchyPhysics3/sdl/SDL.dylib: unknown required load command 0x80000022

                                      😢 😢 😢

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                                      • C Offline
                                        cljohnston108
                                        last edited by

                                        @rovap said:

                                        Am I being stupid but could someone put a link directly to the latest MAC version of SP 3.1 or 3.2 what ever is latest. I often read the forums and see Mac version coming then the next posts are of people trying to get Mac version to work. However I never see the link or if there is one it takes you to a PC exe file.

                                        Thanks in advance. 😲

                                        Good question. I tried downloading SketchyPhysics3RC1-MacAndWin-Fixed.zip off the Wiki front page, but the newest files in there are dated March 26, 2009, so I figured that can't be right.

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                                        • C Offline
                                          CPhillips
                                          last edited by

                                          Sorry for the late reply. Mac will be supported in the next version. It was supposed to be out last week but I found some problems and havent had a chance to fix them. It should be in a few days.

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            cljohnston108
                                            last edited by

                                            @cphillips said:

                                            Sorry for the late reply. Mac will be supported in the next version. It was supposed to be out last week but I found some problems and havent had a chance to fix them. It should be in a few days.

                                            Coolness! Looking forward to it!

                                            1 Reply Last reply Reply Quote 0
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