REQ: IMAGE TO POLY MAPPER
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I see some post about the format file pmg
it must saved with Xnview with ascii optionAnd make your test with very small images because DIdier said that is very long to generate!
on for the plug it's writed only for the V6 ??
but for me I have nothing on my screen any box option or menu after loading the image in SU by the plug
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would have been awesome if we had something easier to work with...
less hassle.. lol -
i found a way in max, and can bring it back, just wondered if there were something usefull in su like a plugin that works...to cut out the hopping around in apps.
Hey guys,thanx for the help, much apreciated. -
@silver_shadow said:
i found a way in max, and can bring it back, just wondered if there were something usefull in su like a plugin that works...to cut out the hopping around in apps.
Hey guys,thanx for the help, much apreciated.I had some code from Vertex Tools that read BMP data - just hacked it to generate a point cloud:
to
Just gotto do a couple of tweaks to make it make a mesh instead.
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Why not use Phototsculpt-textures?
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Experimental plugin:
http://forums.sketchucation.com/viewtopic.php?f=323&t=31339Will refine it later.
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It works just like a displacement map:
White is high points - black is low points
Then you have shades of grey for everything in between ( a RGB values of RGB( 128,128,128 ) would mean the height for that point is at 50% of the max height.See example in main thread: http://forums.sketchucation.com/viewtopic.php?f=323&t=31339&p=275954#p275954
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Charly, try scaling it down on the Z. Worked for me.
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Hi Thomas,
i tried your plugin but i got a strange result. After manual down scaling see the second image.
Charly
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Thomas
It is a very promising tool. I would like to use it especially for three-dimensional reliefs.
Earthmover, thanks for your advice
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A second try.
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