Any News?
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Maybe the very first (big) presentation on day 1 (when they also announced SU
was recorded. But not the individual, smaller presentations not to speak about the sessions.
Some photos were taken however (among the ones Eric linked, there are some taken at Solo's Thea presentation for instance).
Mike was playing about with his iPhone recording videos but I do not know how they will end up.
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Csaba, this whole Picasa thing is new to me, how do I post images to the base-camp album?
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@solo said:
Csaba, this whole Picasa thing is new to me, how do I post images to the base-camp album?
You just go to the album then 'view all'. You will see an option at the top to 'add more' photos. Thats it!
make sure you are on view all and not looking at a single photo. -
Sniff, I really loved the videos from Basecamp '08. Seen them over and over. Well, let's see what the "notes" can bring across. How could I be complaining about something that is free anyway? . Thanks guys for the info!
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@unknownuser said:
You just go to the album then 'view all'. You will see an option at the top to 'add more' photos. Thats it!
hmm, I do not have that option available.
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Strange?
hurry up and figure it out anyway I want to see more pictures I was lazy and only took three the entire trip!
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Gai has to add you to the list Pete then you can add photos.
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I'd also like to get added to the group.....Gai, when you get back, could you add us?
Chris
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Csaba.
Add me also. I am in Atlanta at the moment,should be back home end of next week and I can upload some pics too. -
I saw an interesting subject in one of the pictures (the "Friends of SketchUp" list) and I was wondering if anyone attended the part where E-on LumentRT was showed?
Solo maybe?
Tried Googling but couldnt find any info. What's it about? -
I saw it. It is a GPU based real time walktrhough type thing. It is not for high res rendering, but real time walk throughs with reflections, accurate lighting. And it is something you can make as a distributable .exe file (not sure if it is mac capable yet?) and send to a client and they can walkthrough your design, nicely rendered, in real time. No plugin for them to download, it all comes as a single .exe file. It looked interesting. Probably nothing I would use, but I do not do a lot of Arch. Vis. for clients that want 3d walkthroughs.
Chris
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What about SDS2 demo? I would be happy to get a updated version.
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Thats to bad about the vids. I learned a lot from watching the 2008 edition.
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@chris fullmer said:
I saw it. It is a GPU based real time walktrhough type thing. It is not for high res rendering, but real time walk throughs with reflections, accurate lighting. And it is something you can make as a distributable .exe file (not sure if it is mac capable yet?) and send to a client and they can walkthrough your design, nicely rendered, in real time. No plugin for them to download, it all comes as a single .exe file. It looked interesting. Probably nothing I would use, but I do not do a lot of Arch. Vis. for clients that want 3d walkthroughs.
Chris
Was it any good? Was it customisable? Did they say something about a website or anything for more info?
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Regarding LumenRT, I cannot say a thing guys, I have an NDA.
SDS 2 however is looking frigging awesome, Whaat showed the 'alpha' version that still needs lots of work, like menu system, UI, etc. However what he showed so far was amazing as he has integrated so many sculpt tools, poly reducing options, soft select, pinching/bulging tools..I cannot even remember all the stuff he has packed into it, almost a whole app on it's own.
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Okay, for anyone interested in LumenRT I found this when googleing:
http://www.e-onsoftware.com/products/lumenRT/
http://www.cornucopia3d.com/forum/viewtopic.php?t=11857&sid=698999afd6f7e134d075cbffd2123dd3Halfway into the movie:
Youtube Video β [07:24..] -
Holy cow! is this a fly-through with raytracing? There are big things ahead...
thanks Jan! -
@shura said:
Holy cow! is this a fly-through with raytracing?
If you read the second link, (scroll down a bit to the LumenRT part) its says its lightmapped (meaning pre rendered and textured with the result) just like any other game engine. So no its NOT real time raytracing.
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should have read it first (and should have thought first)
But still this is very interesting - the quality of the lighting looks kind of promising... -
That's interesting. I had understood that it was all GPU based. Perhaps the real time relfections are? maybe not....
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