Snapping Constraints
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In SketchUp 6.4.265 I find most functions to be simple and intuitive. But the snapping function is the single most frustrating thing about trying to draw with in 3D.
I am used to the sophisticated snapping constraints in my CAD application, which also does 3D, but with hardware intensive solid objects. It allows me to turn-off certain kinds of snap objects, such as "endpoint outside active", so the inference engine will ignore them, and snap only to the things I'm interested in.
Apparently I'm the only one with this problem, because my searches in Help, Forums, and Tutorials find very little discussion of how the snapper operates, or how you can control what it jumps to.
Am I missing something in SU? Does SU7 have any snapping improvements?
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@jhearcht said:
In SketchUp 6.4.265 I find most functions to be simple and intuitive. But the snapping function is the single most frustrating thing about trying to draw with in 3D.
I am used to the sophisticated snapping constraints in my CAD application, which also does 3D, but with hardware intensive solid objects. It allows me to turn-off certain kinds of snap objects, such as "endpoint outside active", so the inference engine will ignore them, and snap only to the things I'm interested in.
Apparently I'm the only one with this problem, because my searches in Help, Forums, and Tutorials find very little discussion of how the snapper operates, or how you can control what it jumps to.
Am I missing something in SU? Does SU7 have any snapping improvements?
You cannot toggle or control the nascent SU snapping. It is something you learn to watch and especially look for multiple snap points at your target. Make sure you have the snapping turned off in the model info, units dialog. Unfortunately even in the wire frame view you can still snap to hidden points although geo itself is not selectable in this view when hidden
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