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    Challenge Chair

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      Nice render, you waited for this all night. πŸ‘
      But this kind of visualization doesn't need GI exactly. Direct lighting with some tricks could produce even better results and no noise. It could take 10-60 sec too, blurred reflections included. What are you trying to do here Oli? πŸ˜„

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        @unknownuser said:

        mate i wouldn't get 10-60 second 2000x2000 render on my dual core!

        He he, don't be so sure. πŸ˜‰

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        • olisheaO Offline
          olishea
          last edited by

          I just couldn't be bothered setting lights up so i used hdri! took 2 minutes to setup.

          mate i wouldn't get 10-60 second 2000x2000 render on my dual core! i dont want the surface to be too clean, it doesn't look right.

          i like a bit of noise!

          oli

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Did a couple of tests. Hope you don't mind me placing them here?

            UV Mapping Test

            Glass & Metal Test

            Copper & Emerald TestOli_Chair_8.jpg

            Download the free D'oh Book for SketchUp πŸ“–

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            • A Offline
              alex1811
              last edited by

              Nice render Oli, I love this plastic texture.

              1 Reply Last reply Reply Quote 0
              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                @rclub24: the last one is amazing 🀣

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  @Mick

                  I aim to please 😐

                  Sometimes my aim is a little off πŸ˜‰

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    @Oli

                    Used SimLabs Composer 2.1 as it imports .skp(and many more) and has it's own UV Mapping feature which is easy to use. Still getting to grips with it but so far i'm happy. Not as flexible as Twilight but still effective

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • olisheaO Offline
                      olishea
                      last edited by

                      rclub: your UV tests....is it just projection? or you on another app? look very funky indeed!!

                      Thanks alex, i wanted a nice subtle plastic texture! injection moulded plastic is never clean....always got little bumps in it.

                      yeah feel free to download the model and do what you like with it (its in the competition thread) I'm still waiting for one to finish rendering haha!!

                      by the way I specced up a mac pro computer on apple website (for a laugh)....I chose all the best options, screens, hard drives etc......Β£12,000 lol lol lol ($18,350

                      Just a little joke:

                      http://i654.photobucket.com/albums/uu269/olishea/final_joke.jpg

                      oli

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                      • olisheaO Offline
                        olishea
                        last edited by

                        cheers, most UV mappers scare me off! What were you rendering with? cant tell if its twi or thea!

                        by the way you beat me to it with the glass! mine still hasn't finished lol

                        oli

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          Neither, it's Composer

                          301 Moved Permanently

                          favicon

                          (www.simlab-soft.com)

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • olisheaO Offline
                            olishea
                            last edited by

                            oh right sweet, I just assumed you were using twi or summat as you mentioned it before. cool!

                            oli

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              @unknownuser said:

                              cheers, most UV mappers scare me off!

                              Let me help, a ten min lesson, via mail. Finish it now oli, you need this. 😎

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                              • olisheaO Offline
                                olishea
                                last edited by

                                OK OK!! I only wanted the quickest way of doing it...I use integrated rendering apps cos I hate export importing exporting importing.....I know Michalis, I do need this.

                                For the time being, have some glass:

                                http://i654.photobucket.com/albums/uu269/olishea/glass1.jpg

                                oli

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Ooooo, chair candy.

                                  http://www.coroflot.com/boofredlay

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                                  • arail1A Offline
                                    arail1
                                    last edited by

                                    Just for amusements sake - this is the 3 chairs with those polygons modo tags as 'coplanar' removed.
                                    Kind of a cool image.


                                    chairsminuscoplanars.jpg

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      A polycarbonate version... πŸ˜„


                                      chair_speed_1_finale.jpg

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        wow great work! arail yes that is a cool image, almost like indian ink!

                                        very sensual massimo! tunnel of light!

                                        here is a heavy brushed stainless:

                                        http://i654.photobucket.com/albums/uu269/olishea/steel1copy.jpg

                                        oli

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Care to share those TWR settings? Especially the reflection value. I presume that's the brushed metal you shared awhile back?

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            its the twilight scratchmap that Fletch posted, 0.05 bump strength (sometimes I use 0.1 if further from camera), brushed silver template. 450 shininess (play with this value, 600 looks good too). u need several light sources (or hdri) for the reflections to be convincing. I would post the skp but the scratchmap is for twi users etc.

                                            did bit photoshop with this one: duplicate layer>blending mode, soft light. duplicate layer, desaturate, change blending mode to overlay. some curves adjustments and then dof blur

                                            oli

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