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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Rendering Stretched Textures

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    • D Offline
      d12dozr
      last edited by

      I'm not familiar with Podium so this is a guess, but did you try to make the texture unique before rendering?

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      • B Offline
        Ben Ritter
        last edited by

        Textures unique? I obviously didn't because I'm not familiar with how to do that.

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        • D Offline
          d12dozr
          last edited by

          Right click the texture and click "Make texture unique"

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          • thomthomT Offline
            thomthom
            last edited by

            Are we more accurately talking about distorted textures?

            I'm not familiar with Podium, but I used V-Ray, and I was looking into the matter of distorted textures on a thread of its own.

            In my experience:
            Stretched textures renders in all render engines.
            Skewed textures renders in all render engines.
            Distorted textures (non-parallelograms) are the only ones I've seen not to render properly in some engines.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • B Offline
              Ben Ritter
              last edited by

              Marcus, thanks for your help, but I don't have that option after "right-clicking" the texture.

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              • B Offline
                Ben Ritter
                last edited by

                ThomThom, I'm not sure I know the difference between stretched, skewed and distorted. I would say it's either strethched or distorted.

                I applied the image as a texture, then took the pushpins and stretched it to fit the face. Is that distorted or stretched?

                Thanks.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  UV mapping.png

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • B Offline
                    Ben Ritter
                    last edited by

                    thomthom, thanks, I see what you mean. Yes, I've distorted the textures.

                    But why don't I see the option d12dozr is talking about?

                    Ben

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      make unique.png

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • B Offline
                        Ben Ritter
                        last edited by

                        Negative on "make unique texture". Is this an SU7 feature?

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                        • D Offline
                          d12dozr
                          last edited by

                          @ben ritter said:

                          Negative on "make unique texture". Is this an SU7 feature?

                          Yes, I believe so...I don't know what else you can try short of installing SU 7 free 😉

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @ben ritter said:

                            Negative on "make unique texture". Is this an SU7 feature?

                            Yes.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • B Offline
                              Ben Ritter
                              last edited by

                              Thanks thomthom and marcus. I will try your suggestions in SU7.

                              Ben

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                              • B Offline
                                Ben Ritter
                                last edited by

                                That seems to do the trick. In one instance, I had to make it a unique texture, then re-apply and make unique again. Oh well, whatever works, correct?

                                Thanks for your help.

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