Cobra GT S Render Test
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Intial thought might be the hdr, but the lights looks pretty spot on.
Probably some rotation or the mats. -
I'd also say that it's the materials that need some "love"...
Even the glass material doesn't look right...
What render application are you using...?? -
Nice, have you tried this HDR ? As said, the reflection of the mats must be improved...
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Thanks guys, I'm trying out Composer which is a tidy little package. I'm gonna change the lighting setup as a previous render I did worked out much better from a material point of view.
Don't normally bother with cars but just want to concentrate on one topic to learn as much as possible.
@fred
is this the same one you shared recently? Either way I'll give it a whirl later. -
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I think more lighting overall would help as the much of the car is lost in darkness. Good work though, I really like the outdoor renders...keep posting!
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I also have agree that while it's a good looking model, it seems a little dark. Maybe just a little more light. Not much.
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Thanks for the feedback on the lighting it's definitely something I would've done.
But after spending a few hours texturing and tweaking and eventually saving it all went pear shaped! For some unknown reason when I reopened last night all materials were gone?
So its start all over again I'm afraid
I need as much practice and exposure as I can get anyway so it must be a sign???
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Bummer. Hang in there.
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Ahhh, that's better!
A world of difference!
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Nice! Think I need to learn how to render soon!!
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