Yo all! Greetings from this place called Brum!
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Well done Tom.
Karlheinz
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Hi Tom,
Nice model indeed - congrats for it only within two months of using SU (my learning curve was longer for sure until I got to that stage).
You may also be interested in the works of our resident "Victorian church modeller", Paul Russam's work:
http://forums.sketchucation.com/viewtopic.php?t=16822 -
Hey chaps! Thanks for the nice kind words!
Paul Russam? Wow!! OMG!!!! Those are STUNNING!!
I did another live 'visualisation' last night to other Parish members. The plan is to eventually get the model onto Google, for everyone to enjoy. I must say that Aidan Chopra's video tutorials played a major part in the learning process (also having a degree in CAD also helps! )
It should be pointed out, that I also used an application called QCad for the initial 2D layouts. All of these had to be made from measuring from 1:100 scaled hand drawings too. Here's another 'exploded' shot (it's got Sang, (who gets around a lot eh? ) in it this time!) ;
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Nice! Can you post it so we can walk around it?
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The model is about 18mb's in size, so something tells me, I can't upload something of that size here. But I am working on a iMovie thingie, which I hope to have finished in early Jan 2010.
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Its ok
But can you load it up in the 3-D ware house? I hear some people have models that are up to 1G in size there!
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@kxi system said:
Its ok
But can you load it up in the 3-D ware house? I hear some people have models that are up to 1G in size there!
There's a 10mb size limit for the 3DW.
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@johnsenior1973 said:
@kxi system said:
Its ok
But can you load it up in the 3-D ware house? I hear some people have models that are up to 1G in size there!
There's a 10mb size limit for the 3DW.
aww...
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@kxi system said:
Nice! Can you post it so we can walk around it?
Okay (sort of).
I loaded the video up to the Toob a few days ago, for you all to scrutinise. It could be a lot better (especially in the rendering dept), but the budget was extremely limited, and this was my first SketchUp model!
Now can I get YT to display properly?
[flash=425,344:p73aloct]http://www.youtube.com/v/5PtmSWXwfU0&hl=en_US&fs=1&[/flash:p73aloct]
Yes!
(PS, Vicar kindly played by Father Dougal! He was the only Vicar I could find! The kitchen and bathroom fittings also came courtesy of the 3D Warehouse. Thanks to all those who submitted them )
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Tom,
Nice project and great video presentation I trust there is a good 'refreshment' area?
Mike
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Mike, thanks for the nice comments!
A refreshments lounge? I should cocoa! My father-in-law provided the harpsichord piece (it's quite handy to have such a talent in the family!). One night last xmas, after Alan had played organ in a local church, the vicar took us back to the largest collection of single malt whiskey, I'd ever clapped eyes on. I think there is quite a lot of truth in the Father Jack experience!
All of Mike Potter's architectural plans for the design were hand drawn, so these had to be redrawn in 2D CAD. I used QCad for this, where the resulting dxf files were imported into SketchUp, the free version. I did all the resulting editing in iMovie and the stills were taken by me on my Lumix G1, and then manipulated in Keynote to make further Quicktime movies. The film was edited to fit the piece by Handel, that Alan provided.
I think another point worth mentioning, concerning the video presentation, is that despite there being no rendering, most people who I've showed the presentation to, rendering was the last thing on their minds. Just having the ability to 'walk around' and see the changes that are proposed, in a 'rough sketch' were enough to excite the parish members. I even got a standing ovation! I think parallels could be drawn in any presentation, where it is easy to over-produce the final result (music production is one that springs to mind). Sure, it looks great when an animation is rendered well, but this is so time consuming, and I think many of us here would be a lot better off if we all spent less time procrastinating over the detail.
Get it out there I say, and get what is owed to you!
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Cracking project mate.
Just wondering, was this a project 'off your own back' or is it part of something you're doing as part of your job. Just interested. There's lots of churches in York, some fine medieval ones and would like to do something like this in the future, just have no idea how to engage the church wardens/powers that be.
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Thanks leedeetee
It was kind of a bit of both. Essentially I'm a photographer, I've also been recording my own (electronic) music for a while. I needed a break from it all and decided to do a BSc in product design engineering "for fun", and because I didn't have a degree. While I was volunteering for a local community magazine, it just happened that an architect was across the way in the same building. We got chatting, and he said that the Vicar needed some help persuading the parish members that this was a church conversion worth doing. I turned up with my Leica Disto, my camera and mapped out the inside of the church. I just "got on with it" if you like. The architect wasn't taking much interest, until I showed him a basic mockup of the building. It was there that the interest started to grow. He then gave me the plans to the church and the conversion. So it was a mixture of a job and 'off my own back' so to speak. But having this, is already excellent fodder for getting more work- even if it's basic. It's work. 'Money in the bank', so to speak.
If you want to engage the wardens, you could point them to this video if you want. I highly recommend a Leica Disto and a copy of QCad! (I bought my Disto off e(vil)Bay for Β£50).
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Thanks for that mate, really, really interesting.
I worked for many years as a measured building surveyor so am ok with that side of things and i have a few mates who I could 'borrow' a disto off!
It was more the dynamic of actually starting a project like (which, I will mention again, looks fab). I suppose its similar to like you have touched on in another thread - it's all about confidence and having the actual confidence to promote the value within the finished project that we know is there, but others may not.
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