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    Adding texture to a spaceship model

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    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      @ginger_overlord said:

      I take it that I only have to texture half the model then copy and flip it so that it would create the other half?

      You should have started like that in the first place. In fact, it is still not late; delete half (where there is that center-line), select all the rest, right click and make it a component.

      Now you can flip/mirror a copy of this component and see when you are editing (now already just painting) one half, the other will instantly update, too.

      Gai...

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      • pilouP Offline
        pilou
        last edited by

        When you have a face texturized
        Use the Sample Paint - Click the face for choose it
        Paint the other face
        Right Click /Texture
        Right Click / Position / Flip etc
        Right Click / Done πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • G Offline
          Ginger_Overlord
          last edited by

          Hi,

          Thanks for your replies!

          Editing my new component right now! what a time saver! (didn't even know this existed)

          I want to apply some decals to my ship, do I have to apply the decals to the hull texture then re-texture the parts of the ship I want these to appear on or can I somehow apply these decals straight on top of the hull texture I have already applied to the ship?

          Thanks again for all your help - apologies for my noob questions πŸ˜„

          Regards,

          GO

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          • GaieusG Offline
            Gaieus
            last edited by

            Once you applied (and hopefully carefully positioned) the textures onto the faces, make sure to set your favourite image editor to be the default editor with SU under Window > Preferences > Applications. Now you can work yourself through these steps:

            1. enter the component's editing context (double click to edit)
            2. right click on the face whose texture you want to modify and "Make unique texture"
            3. Now right click again > Texture > Edit texture image...
            4. This will open the newly created ("unique") texture in your image editor where you can appply not only decals but even some "dirt maps", worn patches, burnt edges near the fuselages whatnot (up to your level at image editing).
            5. When you save the image, it will instantly reload/update in SU.
              Note that with mirrored components, this will also be mirrored so if there are text parts and such, they will be mirrored, too. You can overcome this by editing everything "together" in the two components until you get to this point and only then "break" the connection between the two halves by right clicking on one component and making it unique.

            Gai...

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            • G Offline
              Ginger_Overlord
              last edited by

              Hi Gaieus,

              Just what I needed!

              Slight problem though, I manage to get my unique texture into Photoshop, edit it and save it. When I go back to my model in SU the texture hasn't changed - what should I do?

              Thanks for your continued help.

              Regards,

              GO

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              • GaieusG Offline
                Gaieus
                last edited by

                Did you go through the right click > edit texture image from SU? To make sure what texture you are editing, right click on the face it is applied to > texture > edit... from there. It HAS to reload the image in SU (if not, this is a bug or something).

                Also, have you set PS to be your default editor in your SU preferences as I suggested above?


                edit1.png


                edit2.png


                edit3.png

                Gai...

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                • G Offline
                  Ginger_Overlord
                  last edited by

                  Hi again,

                  Yup, it was me - sorry 😳

                  I've managed to get things working now and have had little play with one of the textures. I think I may be OK to carry on with this project for the time being (thanks to you guys!).

                  I'm sure I'll be on again soon with something else which isn't working for me but for now - thanks.

                  Here's a little render I done showing my handy work(!) up to now.

                  Regards,

                  GO.


                  smaller.jpg

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    So far looking good! πŸ‘
                    What renderer do you use?

                    Gai...

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                    • G Offline
                      Ginger_Overlord
                      last edited by

                      Hi Gaieus,

                      Thanks for your comments.

                      Looking OK-ish but very angular at present (how would I get around this?)

                      I'm using Podium which seems to do the job but it has a habbit of crashing.

                      Do you have any tips on adding backgrounds to scenes?

                      Regards,

                      GO.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        In SU, background images can be added as watermark under Window > Styles > In model > Edit. I don't know however how this would render in Podium (I doubt it would but who knows?). If a rendering plugin is capable of rendering background images, it is generally set in the plugin itself.

                        As for the angular look, you can experiment with Fredo's Round Corner plugin.

                        Gai...

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          This would be something with rounded corners (hidden geometry on) and with a space background in SU:

                          RoundCorner.jpg
                          Of course, for a rendering program, the best is if it is a spherical background as in that case the light comes from the whole image and the stars or such give reflections on the surface of a space ship.

                          Gai...

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                          • G Offline
                            Ginger_Overlord
                            last edited by

                            Hi,

                            Unfortunately Podium doesn't display the water mark in rendering 😒

                            Thanks for the tips and I'll give the round corner plugin a bash!

                            Regards,

                            GO.

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Not necessarily SU watermark. Cannot Podium insert a background image itself?

                              If not, you can still put them together in Photoshop.

                              Gai...

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                              • pilouP Offline
                                pilou
                                last edited by

                                Or use Fastone Photo Reziser 3 (free) it is less price than toshop πŸ’š

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • G Offline
                                  Ginger_Overlord
                                  last edited by

                                  Hi,

                                  Just an update.

                                  After messing about with Podium and adding textures to my ship here's what I have so far...

                                  20100509081809_3m0s.jpg

                                  Any help, advice, offers or tips are greatly welcome.

                                  I just want to try and animate it now

                                  Thanks again for all your help. πŸ˜„

                                  Regards,

                                  GO.

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    And with some background image...
                                    πŸ˜„

                                    SpaceShip2.jpg

                                    Gai...

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                                    • G Offline
                                      Ginger_Overlord
                                      last edited by

                                      Hi Gaieus,

                                      Good work!

                                      All i need now are some enemy ships, some explosions and a sprinkling of asteroids.

                                      Regards,

                                      GO.

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                                      • D Offline
                                        dylan
                                        last edited by

                                        It's looking good, I like the design.

                                        I would round the edges as Gaieus mentioned in an earlier post.

                                        http://dmdarchitecture.co.uk/

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Cool πŸ˜„
                                          For inspiration, another one
                                          with Moment of inspiration πŸ˜‰ by PaQ
                                          (click images for zoom)

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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