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    'Intersect' Leaving Strange Holes when Used With Curved Surf

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    • T Offline
      Tim Danaher
      last edited by

      I'm trying to use 'Intersect' to create some stencil text on the back of this bloody iPod cover. However, when I hide the cutting group, there are all sorts of holes left over, and what's more, I can't repair them -- they never fill in, even using Triangles...

      Stencil_Holes.jpg

      Is the iPod cover so badly formed, or is there something else...?

      TIA,


      Logo_Cutter.skp

      Cheers,

      Tim

      http://vizarch.blogspot.com

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      • GaieusG Offline
        Gaieus
        last edited by

        You know the answer:

        Subject: Why Can't I Sweep this Profile Around this Curve?

        @jim said:

        It's too small. Scale it up and try it.

        😉


        Logo_Cutter.skp

        Gai...

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        • T Offline
          Tim Danaher
          last edited by

          Seriously?

          And here's me trying to impress upon my students that they should always model at scale...

          Cheers,

          Tim

          http://vizarch.blogspot.com

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          • GaieusG Offline
            Gaieus
            last edited by

            There are exceptions and if an exception has its meaningful explanation, the students should understand and accept those exceptions.

            After the intersection and clean-up, you can safely scale the model back (like I did in the attached file). This won't contradict with the "general rule" either as you end up with a 1:1 scale model just have used a trick to come around an OpenGL limitation.

            Gai...

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