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    Tool <> WebDialog <> Observers relationship

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      @unknownuser said:

      What if I a tool is being cancelled. I want to close the associated myDlg with the onCancel(reason,view) method in the tool. But if I will do that I will triger on_close in the webdialog which will destroy the tool. Am I right?

      NO. Just because you stop using a Tool, does not cause the Tool object to be destroyed.
      Tools are meant to be re-used. The next time the user clicks a toolbar button (or menu item,) for your tool, Sketchup will call the Tool's activate method. This means that the Tool class object is still defined and should remain defined. If you purposely cause Garbage collection on the Tool object, and Sketchup trys to call it's activate method, either an Ruby exception will be raised, or worse, a Bug Splat!

      I would always advise, making a reference (variable) that points to: Tool instances, WebDialog instances, Command instances, etc. that persist, and can be accessed again. You can put these references in a Set class object, or a Hash.

      I suggest using a Hash structure called $PLUGIN which is a global. Your plugin (and other plugins,) then create sub-Hashes inside $PLUGIN, and use a "short-name" for the specific plugin as a keyname.
      Within the sub-hash, who's keyname is your plugin "shortname", you can save any kind of settings or data, and most important, refernces (aka variable names,) to important things your plugins "owns" such as menu items, command objects, webDialog objects, tool objects, etc. Then anytime after creation, you could access those objects, say to dynamically change the tooltip for a toolbar button assigned to a command object.
      (I actually have modified the extension.rb file [SketchupExtension class definition,] that automates the use of a $PLUGIN hash.)

      The reason, I am talking about this is, I have seen people create WebDialogs, and Tools, without assigned a reference to the object. The way I understand Garbage Collection is 'supposed' to work, is that if an object has a reference pointing at it, Ruby 'marks' it as 'in use'. When no references are pointing at an object, Ruby will 'unmark' the object, making the object eligible to be 'swept up' by Garbage Collection.
      So when I want an object to stay around, I make sure I assign a reference to it, that will persist (an instance ref, a class ref, and last resort global.)
      When you hear people say "To get rid of an object, set it to nil", they are wrong. You cannot set an object to nil. You can only set a reference (which may be one of several,) that is pointing at the object in question, to point at at different object. In this case, the new object chosen (by tradition,) is the nil object (ie: the singleton instance of the NilClass class.)

      I'm not here much anymore.

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      • T Offline
        tomasz
        last edited by

        @dan rathbun said:

        Tools are meant to be re-used.

        I have downloaded Google's 'rectangle.rb' tool example and I find following on the start-up:

        if( not $rectangle_menu_loaded )
            add_separator_to_menu("Draw")
            UI.menu("Draw").add_item("Rotated Rectangle") {
                Sketchup.active_model.select_tool RectangleTool.new }
            $rectangle_menu_loaded = true
        end
        

        The tool is created each time the plugin is started.
        Maybe if I have a Tool as a global variable inside a MyWebDialog class it multiplies now tools, every-time I open the dialog..

        What you propose has definitely a lot of merit. I will check if it improves my tool stability.

        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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        • thomthomT Offline
          thomthom
          last edited by

          Yea - I used to create tools every time it was activated as well - due to the examples in the manual always do so. Can't remember if it was Fredo or Whaat that mentioned it was not necessary.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • AdamBA Offline
            AdamB
            last edited by

            @thomthom said:

            Yea - I used to create tools every time it was activated as well - due to the examples in the manual always do so. Can't remember if it was Fredo or Whaat that mentioned it was not necessary.

            Well Dan is sensible guy who says smart stuff. But I'm not quite sure why you want to keep a reference to the Tool around rather than release it back to the system. The specific reason I generally keep dialogs as class variables is to avoid the weird GC behaviour I wrote about earlier. But the rule of thumb in OO systems, is you create stuff, use it and explicit/implicit release stuff.

            The exception is sometimes performance when you pre-create Pools of objects to use/share. But this isn't one of those cases.

            Adam

            Developer of LightUp Click for website

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            • thomthomT Offline
              thomthom
              last edited by

              @adamb said:

              The exception is sometimes performance when you pre-create Pools of objects to use/share. But this isn't one of those cases.

              That is what I am doing. I was going a bit OT. I wasn't referring to a tool that created webdialogs.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                @unknownuser said:

                @dan rathbun said:

                Tools are meant to be re-used.

                I have downloaded Google's 'rectangle.rb' tool example ...
                Warning! Most of the Google Ruby examples, have very poor Ruby programming practices. (One of the things on my to-do list is to edit these examples, so newbies see the proper Ruby way of scripting. Just need to find the time is all.)

                @unknownuser said:

                The tool is created each time the plugin is started.
                And that makes my point. The example is a poor example.

                @unknownuser said:

                Maybe if I have a Tool as a global variable inside a MyWebDialog class it multiplies now tools, every-time I open the dialog..
                Globals are not kept inside a class, even if they are defined inside a class.

                I'm not here much anymore.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @dan rathbun said:

                  Warning! Most of the Google Ruby examples, have very poor Ruby programming practices. (One of the things on my to-do list is to edit these examples, so newbies see the proper Ruby way of scripting. Just need to find the time is all.)

                  Yes - I have some to realise this. Bit of a shame as one easily use the documentation as guideline when learning a language.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @adamb said:

                    Well Dan is sensible guy who says smart stuff. But I'm not quite sure why you want to keep a reference to the Tool around rather than release it back to the system.
                    Depends... if it's a base drawing or editing tool, that will be used often.. keep it around. If it's say a import, export or report tool, that will be used only on occasion, then yes create it when it's used, and release the reference to it when it's no longer needed. (Hoping GC will dispose on it.)

                    @adamb said:

                    The specific reason I generally keep dialogs as class variables is to avoid the weird GC behaviour I wrote about earlier.
                    So is there a difference when the WebDialog instance, is created inside Object (at the console,) as opposed to within a custom namespace (Class or Module.) ?? It's always dangerous to create objects in the ObjectSpace, because all other objects may inherit them in some way (especially true of methods.) Local variables, Class variables and Instance variables defined in Object (at the console,) act strangly like Global variables when they're inherited by all the other objects.

                    @adamb said:

                    The exception is sometimes performance when you pre-create Pools of objects to use/share. But this isn't one of those cases.
                    Well I have no idea what kind of tool he's talking about. If it's an occasional tool, then you are correct AB. If it will be used often, he will want to, keep the instance alive.

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      @adamb said:

                      But the rule of thumb in OO systems, is you create stuff, use it and explicit/implicit release stuff.

                      Agreed.. however, it would nice to have direct control over "my" objects. When I want to get rid of an object, I'd like to call a dispose method. Perhaps also a release method that would release ALL references (vars) to the object. And finally, I'd like the undef function/keyword to act upon references (of all kinds,) so when I'm done with a reference, it can be removed from the module/class reference hash-table. (There is cheat to this. Use vars that begin with a capital letter so Ruby sees them as Constants, then you can use the remove_const to remove the definition.)

                      Anyhow... these wishes need to be voiced over at
                      http://redmine.ruby-lang.org/projects/ruby/issues

                      I'm not here much anymore.

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                      • T Offline
                        tomasz
                        last edited by

                        @dan rathbun said:

                        The next time the user clicks a toolbar button (or menu item,) for your tool, Sketchup will call the Tool's activate method. This means that the Tool class object is still defined and should remain defined.

                        I have noticed that 'activate' method of my tool is never called. I create a object=MyTool.new, it launches initialize().

                        @dan rathbun said:

                        Warning! Most of the Google Ruby examples, have very poor Ruby programming practices. (One of the things on my to-do list is to edit these examples, so newbies see the proper Ruby way of scripting. Just need to find the time is all.)

                        Could we create a simple structure of a properly programmed tool?
                        I have written something for a start. I think it is bugged because set_on_close is fired up twice.

                        
                        require "sketchup.rb"
                        
                        module ProperTool
                        
                        	#Observer
                        	class ProperTool;;ViewObserver < Sketchup;;ViewObserver
                        		def onViewChanged(view)
                        			puts "View changed; #{view}"
                        		end
                        	end
                        
                        	#Create observer
                        	version="ProperTool_001"
                        	unless file_loaded?(version)
                        		ProperTool;;VERSION=version
                        		@@view_observer=ProperTool;;ViewObserver.new
                        	end
                        
                        	#Define reader method for the observer
                        	def ProperTool;;get_view_observer
                        		return @@view_observer
                        	end
                        
                        	#Tool
                        	class ProperTool;;TestTool
                        		def initialize(web_dialog)
                        			@ip = Sketchup;;InputPoint.new
                        			@web_dialog=web_dialog
                        		end
                        
                        		def onCancel(reason,view)
                        			@web_dialog.close
                        		end
                        
                        		def deactivate(view)
                        			@web_dialog.close
                        		end
                        	end
                        
                        	#Web Dialog controls the rest
                        	class ProperTool;;MainDialog
                        
                        		def initialize
                        
                        			@dlg=UI;;WebDialog.new("ProperTool")
                        
                        			@dlg.set_html("<html><body>
                        				<form>
                        				<input type=\"button\" value=\"Close Me\" onclick=\"window.location.href='skp;close_me'\" />
                        				</form></body><html>"
                        			)
                        
                        			@dlg.set_on_close {
                        				puts "Set on close fired."
                        				Sketchup.active_model.active_view.remove_observer ProperTool;;get_view_observer
                        				Sketchup.active_model.select_tool(nil)
                        			}
                        
                        			@dlg.add_action_callback('close_me'){ |dialog, params| self.close() }
                        
                        			@tool = Sketchup.active_model.select_tool ProperTool;;TestTool.new(@dlg)
                        			Sketchup.active_model.active_view.add_observer ProperTool;;get_view_observer
                        			@dlg.show
                        
                        		end
                        
                        		def close
                        			@dlg.close
                        		end
                        
                        	end
                        
                        end # Module
                        
                        unless file_loaded?(ProperTool;;VERSION)
                        		main_menu = UI.menu("Plugins")
                        		main_menu.add_item("ProperTool") {ProperTool;;MainDialog.new}
                        end
                        
                        file_loaded(ProperTool;;VERSION)
                        

                        Version 001

                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @unknownuser said:

                          I have noticed that 'activate' method of my tool is never called. I create a object=MyTool.new, it launches initialize()

                          activate and initialize both works - for completely different purposes.

                          initialize triggers when you create an instance of your Tools class - as any other class. activate triggers when the tool is being activated - either by Sketchup.active_model.select_tool or Sketchup.active_model.tools.push_tools.

                          Are you not seeing that behaviour?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • T Offline
                            tomasz
                            last edited by

                            @thomthom said:

                            Are you not seeing that behaviour?

                            When I have added the activate method to the posted sample, it does trigger, but the initialize() doesn't.
                            For some odd reason activate doesn't fire up in my own tool. I start both tools exactly in the same way:
                            @tool = Sketchup.active_model.select_tool ToolName.new


                            Version 002 - activate tool method added

                            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              ` > class MyTool; def initialize; puts 'init'; end; def activate; puts 'activate'; end; end;
                              nil

                              t = MyTool.new
                              init
                              #MyTool:0x11752260
                              Sketchup.active_model.select_tool(t)
                              activate
                              #Sketchup::Model:0x11269cf8
                              Sketchup.active_model.select_tool( MyTool.new )
                              init
                              activate
                              #Sketchup::Model:0x11269cf8`

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @unknownuser said:

                                @thomthom said:

                                Are you not seeing that behaviour?

                                When I have added the activate method to the posted sample, it does trigger, but the initialize() doesn't.
                                For some odd reason activate doesn't fire up in my own tool. I start both tools exactly in the same way:
                                @tool = Sketchup.active_model.select_tool ToolName.new

                                In your code:

                                
                                def initialize(web_dialog)
                                  "Tool created."
                                  @web_dialog=web_dialog
                                end
                                
                                

                                You're missing a puts.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  
                                  def onCancel(reason,view)
                                    @web_dialog.close
                                  end
                                  
                                  

                                  Do you need to close the webdialog here? It does not stop the Tool.

                                  If the tool is a line tool for instance, and the user starts to draw a line:
                                  Clicks once to set start point - then the tool enters a state where it expects the user to pick another. but if the user hit Escape this event is triggered with reason == 0 - and the tool should then reset itself. But the tool itself is not killed.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @dlg.set_on_close { puts "Set on close fired." Sketchup.active_model.active_view.remove_observer ProperTool::get_view_observer Sketchup.active_model.select_tool(nil) }

                                    Regarding Sketchup.active_model.select_tool(nil) - that will activate SU's Select tool. I'd recommend that you instead use Sketchup.active_model.tools's push_tool and pop_tool so that when you deactivate your own tool it return to the previously selected tool (which might very likely not be the Select tool)

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      tomasz
                                      last edited by

                                      @thomthom said:

                                      You're missing a puts.

                                      👊

                                      @thomthom said:

                                      
                                      > def onCancel(reason,view)
                                      >   @web_dialog.close
                                      > end
                                      > 
                                      

                                      Do you need to close the webdialog here? It does not stop the Tool.

                                      It is just a single stage tool. If an user presses escape I want to close the webdialog and deactivate.the_tool. Invoking @dlg.set_on_close {Sketchup.active_model.active_view.remove_observer ProperTool::get_view_observer; **Sketchup.active_model.select_tool(nil)**} will close the tool... and will trigger @web_dialog.close again. That is why it fires up twice.

                                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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