Timepass rendering
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This is a render that I did when I was getting bored.. Experimented with subdivide and smooth... Used vray version 1.05.30... Need comments and criticism....
One question I'd like to ask... the rendered view is slightly zoomed out... How to get exactly the same renderframe as that of sketchup??
The rendered view..the sketchup workspace screenshot...
how to get the same output??
Also... is there any option to do this ----- >>>I don't reflection of the light that i've placed.. can i do this?? But i want the reflection of any other light on the floor that i would put in this model...any suggestions??
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A few more levels of subdiv would get rid of those nasty black bits around the blobs

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With your input, this post could be even better π
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