Cutting an irregular shape out of a face in a DC
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I am working on doing Kitchen Cabinets for the houses my firm makes models of for clients. I am working on the sink cabinet, I have them all made and working with the counter top on each. But I am now trying to add a sink to the top face of the counter top. Here is the problem, how do I get the sink to intersect with the face of the counter top and be deleted? The sink is a group inside the cabinet component and the counter top is another group in the cabinet. The cabinet changes from a 36"-48" for every 3". The sink needs to stay centered in the counter top for this to be done correctly. The sink intersecting outline on the counter top face is not a rectangle it is an arc in the back and the corners are filleted.
Any suggestions, I know I could make a simple rectangle open space the sink sits in, but where's the genius in that. I really want to be able to have a group intersect with another group inside the same component. I am sure this might help others later on and will be a very handy feature of the DC's.
Thanks for any input.
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my first suggestion would be to put the group of the sink inside a component, together with a face, outlining the area, where it is supposed to cut the counter top. make this component a 'cut-faces' component.
to center it, change the axes of this component to be in the centre of the sink and then define the x and y position to be
'Counter-Width' / 2 respectively 'Counter-depth' / 2if the counter top has to faces, you'll need to add another cutting-component for the lower face, only containing the (hidden) cutting geometry...
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I am having a problem with the cut component process. This is for a window frame, it was made as a cut component. Everything worked fine, then I made each part a group inside of the overall component. Doing this so I can have it Dynamic, but that gets rid of the cutting aspect of the component. How do I get it so it cuts again with the different widths and heights?
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wow, thats a tricky one. you need 'raw' (ungrouped) geometry directly within the 'cutting' component, because this is needed for the component to actually know, where to cut.
but as you point out, this will scale normally, whereas the frame parts will keep their width...haven't got any ideas of how to do it. but would be very interested, if there is a solution...
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