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    [Question] Is it possible to set the face.normal?

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    • thomthomT Offline
      thomthom
      last edited by

      and you managed to use that within SU?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Q Offline
        qpik
        last edited by

        So far I managed to run the example above. Give me some time πŸ˜„

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        • J Offline
          Jim
          last edited by

          I don't really know, but OpenGL must have hooks, or act as a server because of the existence of software such as 3D Printscreenwhich is able to capture the 3d Sketchup model and export it to some 3dxml format.

          So if the OpenGL data can be "hooked" into, then does the possibility exist to use more OpenGL features not native to SU?

          http://forums.sketchucation.com/viewtopic.php?f=10&t=11943&p=84502&hilit=+shaders#p84502

          Hi

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          • thomthomT Offline
            thomthom
            last edited by

            Isn't that what Adam B does with LightUp? Hook into the SU's OpenGL? All though, from C and not from Ruby.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Q Offline
              qpik
              last edited by

              These are the libraries included in Ruby Windows installer:
              http://ruby-opengl.rubyforge.org/.

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                But I'd still like to understand if you are getting this to interact with SketchUP somehow? Can you change what and how SU renders with this?

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Is this Windows and OSX compatible?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Q Offline
                    qpik
                    last edited by

                    Yes you can! πŸ˜„
                    I've just found the first thing that changed the view of the model.
                    I typed in the Ruby console glDisable(GL_DEPTH_TEST).
                    To see result try turning the model around.
                    Bear in mind that I'm just starting to learn OpenGL πŸ˜’ .

                    ps. You need to run SU with the files from the zip above in Plugins, except the example.

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      SU keep asking for glut32.dll. It's not in the zip you provided?

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                      • Q Offline
                        qpik
                        last edited by

                        @pixero said:

                        SU keep asking for glut32.dll. It's not in the zip you provided?

                        It didn't ask me. Maybe because I have it in my Ruby installation.

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                        • Q Offline
                          qpik
                          last edited by

                          I suppose so, try it on Mac.

                          Below is not however, only Windows. This seems to freeze SketchUp OpenGL.

                          FindWindow = Win32API.new("user32.dll", "FindWindow", ['P','P'], 'N')
                          GetDC = Win32API.new("user32.dll", "GetDC", ['N'], 'N')
                          GetCurrentContext = Win32API.new("opengl32.dll", "wglGetCurrentContext", ['V'], 'N')
                          CreateContext = Win32API.new("opengl32.dll", "wglCreateContext", ['N'], 'N')
                          MakeCurrent = Win32API.new("opengl32.dll", "wglMakeCurrent", ['N','N'], 'V')
                          DeleteContext = Win32API.new("opengl32.dll", "wglDeleteContext", ['N'], 'V')
                          
                          
                          hwnd = FindWindow.call(0, "Untitled - SketchUp")
                          hdc = GetDC.call(hwnd)
                          hglrc = GetCurrentContext.call()
                          DeleteContext.call(hglrc)
                          

                          I wonder if this is good direction?

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                          • PixeroP Offline
                            Pixero
                            last edited by

                            So where can I get a Ruby install that has it?

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                            • Q Offline
                              qpik
                              last edited by

                              One-click windows installer has it. Here: http://rubyinstaller.org/

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                              • PixeroP Offline
                                Pixero
                                last edited by

                                Anyone getting more than one line to work?

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                                • Q Offline
                                  qpik
                                  last edited by

                                  I only got to change some OpenGL Server variables like GL_COLOR_MATERIAL or GL_DEPTH_TEST.
                                  I don't know the way to hack into drawing context. I wonder how it is done in LightUp (supposing it is done similar way), maybe a window is layered on top of native SketchUp viewport.

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                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    I don't think Lightup does this. I think it renders materials and bakes them into faces in SU. At least that is my (severely limited and naive) understanding.

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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