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    [Question] Is it possible to set the face.normal?

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    • Q Offline
      qpik
      last edited by

      So far I managed to run the example above. Give me some time πŸ˜„

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      • J Offline
        Jim
        last edited by

        I don't really know, but OpenGL must have hooks, or act as a server because of the existence of software such as 3D Printscreenwhich is able to capture the 3d Sketchup model and export it to some 3dxml format.

        So if the OpenGL data can be "hooked" into, then does the possibility exist to use more OpenGL features not native to SU?

        http://forums.sketchucation.com/viewtopic.php?f=10&t=11943&p=84502&hilit=+shaders#p84502

        Hi

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        • thomthomT Offline
          thomthom
          last edited by

          Isn't that what Adam B does with LightUp? Hook into the SU's OpenGL? All though, from C and not from Ruby.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • Q Offline
            qpik
            last edited by

            These are the libraries included in Ruby Windows installer:
            http://ruby-opengl.rubyforge.org/.

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              But I'd still like to understand if you are getting this to interact with SketchUP somehow? Can you change what and how SU renders with this?

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • thomthomT Offline
                thomthom
                last edited by

                Is this Windows and OSX compatible?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Q Offline
                  qpik
                  last edited by

                  Yes you can! πŸ˜„
                  I've just found the first thing that changed the view of the model.
                  I typed in the Ruby console glDisable(GL_DEPTH_TEST).
                  To see result try turning the model around.
                  Bear in mind that I'm just starting to learn OpenGL πŸ˜’ .

                  ps. You need to run SU with the files from the zip above in Plugins, except the example.

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                  • PixeroP Offline
                    Pixero
                    last edited by

                    SU keep asking for glut32.dll. It's not in the zip you provided?

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                    • Q Offline
                      qpik
                      last edited by

                      @pixero said:

                      SU keep asking for glut32.dll. It's not in the zip you provided?

                      It didn't ask me. Maybe because I have it in my Ruby installation.

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                      • Q Offline
                        qpik
                        last edited by

                        I suppose so, try it on Mac.

                        Below is not however, only Windows. This seems to freeze SketchUp OpenGL.

                        FindWindow = Win32API.new("user32.dll", "FindWindow", ['P','P'], 'N')
                        GetDC = Win32API.new("user32.dll", "GetDC", ['N'], 'N')
                        GetCurrentContext = Win32API.new("opengl32.dll", "wglGetCurrentContext", ['V'], 'N')
                        CreateContext = Win32API.new("opengl32.dll", "wglCreateContext", ['N'], 'N')
                        MakeCurrent = Win32API.new("opengl32.dll", "wglMakeCurrent", ['N','N'], 'V')
                        DeleteContext = Win32API.new("opengl32.dll", "wglDeleteContext", ['N'], 'V')
                        
                        
                        hwnd = FindWindow.call(0, "Untitled - SketchUp")
                        hdc = GetDC.call(hwnd)
                        hglrc = GetCurrentContext.call()
                        DeleteContext.call(hglrc)
                        

                        I wonder if this is good direction?

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                        • PixeroP Offline
                          Pixero
                          last edited by

                          So where can I get a Ruby install that has it?

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                          • Q Offline
                            qpik
                            last edited by

                            One-click windows installer has it. Here: http://rubyinstaller.org/

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                            • PixeroP Offline
                              Pixero
                              last edited by

                              Anyone getting more than one line to work?

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                              • Q Offline
                                qpik
                                last edited by

                                I only got to change some OpenGL Server variables like GL_COLOR_MATERIAL or GL_DEPTH_TEST.
                                I don't know the way to hack into drawing context. I wonder how it is done in LightUp (supposing it is done similar way), maybe a window is layered on top of native SketchUp viewport.

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  I don't think Lightup does this. I think it renders materials and bakes them into faces in SU. At least that is my (severely limited and naive) understanding.

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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