Skp to 3ds
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@remus said:
You can do it in SU, if yu have th pro version. Just go file->export->3ds
If you havent got the pro version, i dont mind converting it for you (if the file isnt too big etc.), just PM me.
If your looking for something more long term i you can export your model as a google earth 4 file from SU, rename it to .zip and open it up to find a .dae file (in the models folder.) You can then open this up in blender (its free) and save it in a huge variety of formats, including 3ds.
remus, i'm trying to use this method, but blender doesn't open the dae file.
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In blender: file->import->collada (.dae)
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@remus said:
In blender: file->import->collada (.dae)
after i select import-collada 1.4, it says: "cannot find folder: please set path in file "colladaimport14.py".
so i don't know how to select the file... -
Hmmm, im getting it as well, im guessing you need a python script to import it, although im not sure where youd get it from.
edit: i tihnk ive found it, although i dont knw enough aobut lender to know how to make it run. http://www.koders.com/python/fid66197220E55556A873266D86CF9F78DCBCD2159F.aspx
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OK, so heres the full run through.
First you need to download and install python from here: http://www.python.org/download/
Then you need to download the script form here: http://www.koders.com/python/fid66197220E55556A873266D86CF9F78DCBCD2159F.aspx (link in the top left hand corner.) Once youve done that just whack the script in the blender plugins folder and your off.
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thanks a lot remus!
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I tried to download from the link http://www.koders.com/python/fid6619722 ... 2159F.aspx but it does not have the script. How should I get it?
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If you download a blender 2.5 test build from here: http://www.graphicall.org/builds/ it has .3ds export built in.
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Thank you, it worked
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thats what i like to hear
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