Point and Shoot
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Excellent render, especially liked the first one. Took me a minute to get the tree ref - -DUH!!!
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Nice work, I like the last one best - I think it looks the most realistic
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Wow thats nice, the textures on the far left three chimneys let it down a little but thats only some CC, great render sepo.
EDIT: yeah I didnt get the tree joke for ages either lol.
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That works rather well, I'd say.
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Thanks Liam... I agree with your comment regarding the textures. I did change the roof ones as they were terrible but did not wanted to mess with a model. Excersize was about creating several images in less than 15minutes.
Dermotcoll,thanks. Yeah it took me moment as well to work it out.
d12dozr, thank you.I think it is general consent that last one is the best.
OK. Here is the last one from this model. I could not resist to overlay the lines.
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Cheers Tom. I think I will carry the thread with more ready made models, quick renders and quick PP.
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To carry point and shoot theme. Minimal effort to get descent images. Here is Sponza I made some weeks ago. Simple render with noisy preset and different pp.
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Hi Sid,
The second and third renders (first posts) are smashing.
Superb athmosphere and great lighting. -
Thanks Mate. Always pleasure to have nice comment from you.
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yeah these are some of nicest ones ive seen from u sid.....proper tasty atmosphere you can feel it.
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Yeah nice work sid!!!
I'm actually amazed at how well warehouse come out when rendered without much work! Obviously depends on the quality of the model!
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It also depends on the quality of the renderer!
Nice work here sid -
Sid, could you tell how you made the excellent atmosphere in the 2nd Sponza render? Those are all unbelievably lovely renders - that hazy atmosphere really adds something to the image
Thanks,
Marcus -
Thanks Richard. It is also about composition , lighting and of course postprocess.
Cheers Michalis. I would agree. One needs to know his tools.
Thanks Marcus. It is Photoshop postprocess. It is highpass softlight blend combined with colour manipulation layer. People don't use highpass a lot but it is essential if you want to bring details and haze to images.
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Thank you.
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Couple of more images of different street. Comments are welcome. Don't hold back
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One more
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As always superb renders sepo and post processing
I have to try and hold back my desire to learn every aspect of this rendering process and take small steps each time I model but I cant wait to be able to try this type of manipulation on some of my models.
The houses you show here remind me alot of the Georgian houses in Dublin - some of them are that run down looking aswell.
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Hi Sepo,
These renders with Post Pro are great, thanks for sharing.
The building on the right, it's windows should be reversed or am i missing something?
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Having grown up in Kansas in a small town and visited deserted towns I think your street scenes could benefit from a bit of appropiate entorage such as a tumbleweed. It would further emphasize the desolate nature of the scene
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