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    Bedroom

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    • tridemT Offline
      tridem
      last edited by

      @newone said:

      It might be a physically correct phenomenon, because the the mirror reflected a portion of the sky which was a little far from Sun... and a normal mirror doesn't have such a high level of reflection, i think.

      I don't believe is because of physically correct phenomenon, although is a darker portion of sky you can see in 1st picture that looking about in that direction through the window there are always a lot of shine. maybe matter of rendering method and settings ... what render engine are you using?

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      • N Offline
        NewOne
        last edited by

        That was rendered with Maxwell Render 1.7.1

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        • tridemT Offline
          tridem
          last edited by

          just for curiosity, you could try set the specularity of the mirror higer and see what happens.
          bye

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          • olisheaO Offline
            olishea
            last edited by

            wow πŸ‘

            very nice, especially scene 4

            oli

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            • boofredlayB Offline
              boofredlay
              last edited by

              Very nice.

              http://www.coroflot.com/boofredlay

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              • dermotcollD Offline
                dermotcoll
                last edited by

                Very nice - just wondering from a woodworking point of view why the drawer front on the bedside locker seems to project above the top surface?

                I dont like to nit pick as I can only dream of this quality of model / render.

                When you burn your arse - you gotta sit on the blisters!!

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                • J Offline
                  JHuman
                  last edited by

                  Looks good! I especially like the fourth image, great job!

                  • Doweth!
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                  • X Offline
                    xrok1
                    last edited by

                    very nice! would love to get my hands on that TV model is it from the warehouse? and i really love the painting too 😲

                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • N Offline
                      NewOne
                      last edited by

                      @dermotcoll said:

                      Very nice - just wondering from a woodworking point of view why the drawer front on the bedside locker seems to project above the top surface?

                      I dont like to nit pick as I can only dream of this quality of model / render.

                      Well, if I understand correctly, this is what you say (see image). And the answer is simple: To not use handlers πŸ˜„ You can grab each drawer from the edge that goes over the box bounds.


                      drawer front.jpg

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                      • dermotcollD Offline
                        dermotcoll
                        last edited by

                        Cheers Newone

                        knew you would have a good reason for it! I use a back mitre cut when I want to get rid of handles. It gives a flush finish on the top of the bedside cabinet but still easy to open. The image is not to scale -just to explain the concept.


                        drawer setup.jpg

                        When you burn your arse - you gotta sit on the blisters!!

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          You've been in my bedroom ! πŸ˜‰

                          TIG

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                          • D Offline
                            dedmin
                            last edited by

                            @newone said:

                            @dermotcoll said:

                            Very nice - just wondering from a woodworking point of view why the drawer front on the bedside locker seems to project above the top surface?

                            I dont like to nit pick as I can only dream of this quality of model / render.

                            Well, if I understand correctly, this is what you say (see image). And the answer is simple: To not use handlers πŸ˜„ You can grab each drawer from the edge that goes over the box bounds.

                            301 Moved Permanently

                            favicon

                            (www.blum.com)

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                            • N Offline
                              NewOne
                              last edited by

                              to dermotcoll and dedmin: I use that oblique cutting, also I use edge handles, and also I use BLUM a lot πŸ˜„ I would be glad to discuss more about furniture; is it here a subforum for such discussions?

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                              • X Offline
                                xrok1
                                last edited by

                                i say its your thread discuss what you like! i don't think you can hijack yourself although some people come close! πŸ˜†

                                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

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                                • dermotcollD Offline
                                  dermotcoll
                                  last edited by

                                  @dedmin said:

                                  301 Moved Permanently

                                  favicon

                                  (www.blum.com)

                                  I only recently discovered the servo option on drawers as well (electrically motorised arm). I have never used this Tip -on product but cheers for the heads up

                                  Sorry if I've hijacked it - newone sign on for the woodworking forum in the user control area and you can meet plenty of woodies there!!

                                  When you burn your arse - you gotta sit on the blisters!!

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                                  • D Offline
                                    dedmin
                                    last edited by

                                    Blum's documentation is very helpful and detailed. However, it is not very easy to implement all this in SketchUP by hand. So, there comes BlumDynalog - a software to build cabinets with Blum's hardware - it gives cutlist, BOM, drawings and connections with AutoCAD. From AutoCAD to .dwg and then import in SketchUP - here we go

                                    Untitled.jpg

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                                    • dermotcollD Offline
                                      dermotcoll
                                      last edited by

                                      Dedmin

                                      I have dynalog and use it for positioning runners and hinges on bespoke cabinets with internal drawers etc. Never knew you could export to autocad - thanks for the heads up. Dont think I will ever need to model to that level of detail on the inside of a cabinet however!!!

                                      When you burn your arse - you gotta sit on the blisters!!

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                                      • N Offline
                                        NewOne
                                        last edited by

                                        Since a while I'm working on a plugin which will make cabinets drawing more easier, it will make materials report, drawers, doors, and I'm planning to implement edging too... But I still have a lot of work on it.

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                                        • D Offline
                                          dedmin
                                          last edited by

                                          @dermotcoll said:

                                          Dedmin

                                          I have dynalog and use it for positioning runners and hinges on bespoke cabinets with internal drawers etc. Never knew you could export to autocad - thanks for the heads up. Dont think I will ever need to model to that level of detail on the inside of a cabinet however!!!

                                          Yes, this is rarely needed. However, the power of this work flow is that You can combine everything in SketchUP - when making kitchen draw the cabinets in Dynalog, import them in SketchUP and add worktops, handles, legs etc. All the parts from AutoCAd imports as groups that can be renamed, converted to components, push-pulled, resized and used in CutList for exporting to excell or cutting software. You know how hard is to manually calculate sizes for drawers, cabinet doors and the like.

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                                          • D Offline
                                            dedmin
                                            last edited by

                                            @newone said:

                                            Since a while I'm working on a plugin which will make cabinets drawing more easier, it will make materials report, drawers, doors, and I'm planning to implement edging too... But I still have a lot of work on it.

                                            I'm very interested in this! I can help with ideas and my experience using other furniture software. However, all specialized furniture software are somehow restrictive and too expensive - that is why i choose SketchUP. With the FredoScale plugin the biggest drawback of parametrization lacking had been eliminated. What is needed is way to implement banding and calculate drawer's sizes. I made ready drawers that can be re-sized to fill inside of a cabinet - here a plugin to calculate this will be very handy! The same technique i use with cabinet carcassClipboard-1.jpg and frame doors and stretch with FredoScale - fast, easy and freely customizable.

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