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    Maxwell V2 is out

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    • soloS Offline
      solo
      last edited by

      Stinke, Vue has had these for years:

      • Stacked Layers: Materials can now be stacked on top of each other, much like layers in a photo editing application. Each layer can hold a number of components and an opacity mask can be used to determine the influence of each layer. The Stacked Layers system makes it much easier to create extremely complex materials and materials that were simple impossible to create in V1.7.
      • Thin SSS: Subsurface scattering in V2 now has a special mode which can handle single-sided geometry. This mode is very suitable for leaves, lampshades, paper, and curtains amongst others.
      • An easier to use, more robust, and customizable network system.

      💚

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • brodieB Offline
        brodie
        last edited by

        I watched a couple of the tutorial videos for SU/Maxwell today (http://think.maxwellrender.com/first10steps.php). The plugin seems identical from the little bit I've seen on those videos. Hopefully it will have some of the bugs worked out though.

        -Brodie

        steelblue http://www.steelbluellc.com

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        • RichardR Offline
          Richard
          last edited by

          @solo said:

          Stinke, Vue has had these for years:

          • Stacked Layers: Materials can now be stacked on top of each other, much like layers in a photo editing application. Each layer can hold a number of components and an opacity mask can be used to determine the influence of each layer. The Stacked Layers system makes it much easier to create extremely complex materials and materials that were simple impossible to create in V1.7.
          • Thin SSS: Subsurface scattering in V2 now has a special mode which can handle single-sided geometry. This mode is very suitable for leaves, lampshades, paper, and curtains amongst others.
          • An easier to use, more robust, and customizable network system.

          💚

          Yes but they don't produce physically correct results! And as always it's pretty hard to beat maxwell's simplicity for the dumb like me!

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • RichardR Offline
            Richard
            last edited by

            I'm still waiting to hear if they have fixed the issue with instancing! also a clarification if I can install it on both my machines without having to upgrade 2 licenses! If I have to upgrade twice to keep my current workflow I'll probably be out of there! Thea here I come?

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • A Offline
              Aidus
              last edited by

              Yesssss! Finally!

              CPU: Intel Core i7 Extreme Edition 965
              RAM: OCZ Gold DDR3 1600MHz 12Gb
              Video: Asus Radeon HD4870 X2 2Gb
              Mobo: Asus P6T Deluxe 1366 Intel X58

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              • brodieB Offline
                brodie
                last edited by

                Richard, do you have 2 licenses now?

                -Brodie

                steelblue http://www.steelbluellc.com

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                • RichardR Offline
                  Richard
                  last edited by

                  @unknownuser said:

                  Richard, do you have 2 licenses now?

                  -Brodie

                  4 actually mate! I bought one at the beta stage then after that they rewarded with 3 free ones!

                  A few people have asked whether the instancing issue has been fixed but with no answers so I'm guessing they haven't fixed it!

                  Must say I'm just about done with Maxwell now, bring on Thea! Done with them introducing new functions when they haven't actually achieved workability of the old ones!

                  And it really annoys me that they NEVER answers users questions!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    lol. I hear ya, Richard. I have the exact same gripes with NL.

                    Why wait for Thea? Indigo'll give you all you need.

                    Or maybe try Twilight? Pete's latest submissions to the Gallery suggests it does great unbiased renders. No, layer blending, though.

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                    • RichardR Offline
                      Richard
                      last edited by

                      No multilight either!

                      Yeah I've given Indigo a go a couple of times but the initial renders for me just clean too slowly so quick tests are out of the question, although the final tends to coverge close to maxwell quality. And of course no studio feature = no high poly if exporting from SU!

                      Twilight looks good but for me given the same engine developer is writing a new better quality and faster engine I may as well wait out!

                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        @richard said:

                        No multilight either!

                        That's what I meant by layer blending. Indigo does it, though.

                        @richard said:

                        And of course no studio feature = no high poly if exporting from SU!

                        Ah, but there is a 'studio'. An actively developed one, too. It's called Blender. Granted, not the user friendliest of apps. 😎

                        @richard said:

                        Twilight looks good but for me given the same engine developer is writing a new better quality and faster engine I may as well wait out!

                        Makes sense. And that one will have a 'studio', if I recall correctly.

                        But didn't Kerkythea have one too? And doesn't Twilight export to KT? 😉

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                        • brodieB Offline
                          brodie
                          last edited by

                          Richard, what's with the jones you've got for Thea. I haven't seen much on it. What's it supposed to have that is so good?

                          -Brodie

                          steelblue http://www.steelbluellc.com

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                          • RichardR Offline
                            Richard
                            last edited by

                            @unknownuser said:

                            Richard, what's with the jones you've got for Thea. I haven't seen much on it. What's it supposed to have that is so good?

                            -Brodie

                            Mate Thea is the same developer as Kerthy but going commercial, the thing I support and it warms me a bit is that the guy (one guy) replies to every post every day, the same guy developing the engine, interface etc etc! Heck that! And a team at NL cant even work out a proper marketing plan!

                            Mate even before first launch, he has developed caustics through water, displacement, instancing, thin SSS, multilight, HDRI, fast engine, unbiased and ray trace options, multi layer materials, on and on and on! AND he replies himself to EVERY post in the forum WTF! Does he sleep?

                            I'm certain he won't launch thea until everything is nailed, not just say "hey it does displacment" "oh but it will take 4x times longer to render! Or "Instancing, it does instancing" "oh yeah but start it today and come back next week to see if the render has launched yet!"

                            Can you tell I'm a bit jaded today! Man I love maxwell - dont get me wrong! But I just wanted to use instancing and nope, still not working! I just wish they would stop adding new stuff and make the dam thing work! I begrudge paying for an upgrade when they still haven't nailed the main bugs of the last version, I actually find it a bit insulting!

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • brodieB Offline
                              brodie
                              last edited by

                              Do you buy what Juan was saying about instancing always taking longer to render? My understanding was that proxies in 3ds Max with Mental Ray or Vray, for example, didn't just save loading time but saved rendering time as well. I haven't been able to find anything official to confirm that though.

                              -Brodie

                              steelblue http://www.steelbluellc.com

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                As I understand it, instancing should save on RAM while parsing the scene.
                                The render time should remain the same for the same amount of rendered geometry, whether it is instanced geometry or not.

                                The Maxwell story seems to continue... NL never made work of the SU plugin and it seems they never will.
                                To me, Maxwell is the most overhyped render engine of them all.
                                I remember some years ago, when we could render SU models using the 'Matador Light' standalone GUI (not developed by NL as a note) that could run the alpha and beta of Maxwell through .obj export, long before there was a Maxwell plugin for SU.
                                We thought M was revolutionary and the quality was insane (I thought)....Afterwards I realise that most of the so called photorealism was actually the amount of noise of unfinished renders which creates that sense of irregularity and thus realism.
                                Back then, the Intel multicores didn't exist yet, so I can proudly say that none of my renders ever got crispy clean .

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  From what I understood, using instancing reduces RAM usage but increases render time.

                                  @kwistenbiebel said:

                                  NL never made work of the SU plugin and it seems they never will.

                                  I've always thought that the guy who develops it isn't an SU user himself.

                                  @kwistenbiebel said:

                                  To me, Maxwell is the most overhyped render engine of them all.

                                  It's certainly overpriced - given the Studio's clunkiness and instability.

                                  @richard said:

                                  And a team at NL cant even work out a proper marketing plan!

                                  True! I was shocked at how they went about the whole reveals thing! People had no idea when the next one was going to come! Exit anticipation and excitement, enter irritation and boredom! It was absolutely amazing how they could scr*w up such a simple yet effective marketing ploy!! If NL were my company, heads would roll in the marketing department.

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                                  • F Offline
                                    frv
                                    last edited by

                                    Hi, I actually get a lot of work done with Maxwell for my clients although at times I am utterly frustrated with it.

                                    I bought v2 and just one license to test things first a bit.

                                    The new plugin though does not work yet. With autoMXM on the export fails or takes so long you have to cancel it. I do all my texturing with autoMXM. Who knows how long it will take to get it fixed. I should try to reinstall the old plugin and see how it works with Maxwell and Studio v2.
                                    Will try that later.
                                    Francois
                                    PS
                                    Made this little drawing with v1.7 for a client this week. I can not get this model (2.5Mb) to work with v2. Happy I did not upgrade while working on that project.


                                    SU model- Maxwell rendering - PS combination with SU sketchy lines

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      Wow, I love the design purism on that building. 👍

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                                      • brodieB Offline
                                        brodie
                                        last edited by

                                        frv, that isa nicely designed building.

                                        Have you posted the issue on the Maxwell Sketchup forum? What do you mean the model didn't work in 2.0? Did it crash it or what?

                                        -Brodie

                                        steelblue http://www.steelbluellc.com

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                                        • brodieB Offline
                                          brodie
                                          last edited by

                                          BTW, I'm getting ready to get Maxwell 2.0 along with a render node so I'll try and report back. I don't use AutoMXM though so that shouldn't be an issue for me.

                                          -Brodie

                                          steelblue http://www.steelbluellc.com

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                                          • F Offline
                                            frv
                                            last edited by

                                            Hi Brodie,
                                            yes the design is nice but I did not make it, I regret to say I just did the SU/Maxwell/PS work..... 😄
                                            I did post my problem on the Maxwell sketchup forum.

                                            It did not work since I use the new plugin and autoMXM. Once I reinstalled the old plugin all went well again. Reinstalling is just a matter of getting the old installation file and reinstall over the new version.

                                            I wonder how you asign tectures without autoMXM. I find autoMXM the most useful way to asign textures.

                                            Some quick remarks about the new Maxwell:
                                            Working in Studio v2 seems a bit slow (unresponsive) compared to the old Studio.
                                            Studio is easier to work with since its all a bit more visual.
                                            Maxwell output is rather different in color and renderquality. My first renders of older models came out ugly. Glass to much reflective, colors harder and skies a but dull. I am used that one should tweek settings to get good results so I am sure these differences can be quickly overcome.

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