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Needs some small assistance

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  • P Offline
    Peterbilt1993
    last edited by 26 Aug 2009, 21:51

    I need a little help with the hood of my truck...the pic will tell u

    peteproblem.jpg

    the path of the red line...i need a line going that all the way around the hood so i can make that front part silver along with that bottom part...if u no what i mean if someone could help it would be very much appreciated!

    SW16

    My Warehouse link: https://3dwarehouse.sketchup.com/user.html?id=u92a62fb3-fd89-42e5-b424-55d0babc2274

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    • G Offline
      Gaieus
      last edited by 26 Aug 2009, 22:04

      Insert a (grouped) plane/face in there (bigger than the hood), select the hood (if it's a group, enter the group first) and right click > intersect with model.
      Those dividing lines should appear.

      Gai...

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      • P Offline
        Peterbilt1993
        last edited by 26 Aug 2009, 22:14

        k ill try that thx alot!

        SW16

        My Warehouse link: https://3dwarehouse.sketchup.com/user.html?id=u92a62fb3-fd89-42e5-b424-55d0babc2274

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        • G Offline
          Gaieus
          last edited by 26 Aug 2009, 22:28

          Isn't that a different group/component by any chance?

          Gai...

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          • P Offline
            Peterbilt1993
            last edited by 26 Aug 2009, 22:31

            i seemed to of gotten some of it but having trouble with the other half...

            05 pete379exhd1.jpg

            maybe if someone could fix it cuz i have no idea what i am doing lol

            petehood05.skp

            SW16

            My Warehouse link: https://3dwarehouse.sketchup.com/user.html?id=u92a62fb3-fd89-42e5-b424-55d0babc2274

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            • P Offline
              Peterbilt1993
              last edited by 26 Aug 2009, 22:32

              the hood is all one group...i followed ur advice and it only did half so idk

              SW16

              My Warehouse link: https://3dwarehouse.sketchup.com/user.html?id=u92a62fb3-fd89-42e5-b424-55d0babc2274

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              • G Offline
                Gaieus
                last edited by 26 Aug 2009, 22:40

                Well, in that case it should have done both sides. I don't know why it didn't

                Gai...

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                • P Offline
                  Peterbilt1993
                  last edited by 26 Aug 2009, 22:52

                  idk its messed up...im like confused lol idk what to doo

                  SW16

                  My Warehouse link: https://3dwarehouse.sketchup.com/user.html?id=u92a62fb3-fd89-42e5-b424-55d0babc2274

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                  • D Offline
                    d12dozr
                    last edited by 27 Aug 2009, 04:41

                    Just "intersect with model" as Gaieus says again for the other side...it worked fine for me.

                    I had a look at your model...its looking pretty good so far. If you use more components, your modeling will speed up significantly. For example, each headlight should be a component(and would look better if it was smoothed and the circle it was constructed from had more segments). If each of the vertical bars on the grill was a component, you could copy an array to space them perfectly. Maybe you would have a hard time modeling this way, but if you split the model in half the long way, make it a component, copy/flip to the other side, then you only have to model half as much because whatever you do to one side automatically happens to the other side. 😉

                    Like this:
                    Make one-half a component

                    Copy, flip and hide the center lines

                    Move them together and just model on one half

                    There are a lot of tricks to help you to model faster - have a look at these tutorials if you haven't already: http://sketchup.google.com/training/videos/familiar_with_gsu.html An hour invested here will save you countless hours and headaches down the road! I hope this helps, cheers!

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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