sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    External renders

    Scheduled Pinned Locked Moved Gallery
    24 Posts 13 Posters 1.5k Views 13 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      davidh
      last edited by

      hi dylan
      ther are 3 images involved in post processing.
      1.a background with sky and mountains
      2.a main grass/field foreground
      3.misc grass elements in the foreground,blurred to give depth.

      I have collected a lot of images over the years which I use as a library - skies,grass,trees etc and I like to experiment with different ones.I have found that the same model with the same vray lighting can look completely different depending on the surroundings.

      1 Reply Last reply Reply Quote 0
      • daleD Offline
        dale
        last edited by

        Thanks for this post. I have been getting more frustrated with the look renderings using textures particularly on large expanses of ground. This is a very nice solution, and frankly one that I was working with a while back but let it go to try and resolve texture issues, which I never have. Thanks for the reminder.

        Just monkeying around....like Monsanto

        1 Reply Last reply Reply Quote 0
        • D Offline
          davidh
          last edited by

          hi dale,
          I was doing the exact same thing for a long time,trying to render out large expanses of foreground,particularly vegetation and usually found the time taken for rendering frustrating compared to the result.most of my renders now take about 15-20 mins on an Acer laptop 1.66GHz with 1GB of RAM.
          If I have an object intersecting with a large piece of foreground,I will normally just model the local area around the object to get context and post process the remainder ie. photoshopping grass trees etc.

          1 Reply Last reply Reply Quote 0
          • EarthMoverE Offline
            EarthMover
            last edited by

            Looks good. Why not post these all in one thread? It seems you have 4 threads all of the same model.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

            1 Reply Last reply Reply Quote 0
            • daleD Offline
              dale
              last edited by

              davidh

              Another thing you are doing that will make life easy in photoshop is giving those modeled definition colors that are stark monochrome, and easily identifiable in photoshop.

              Just monkeying around....like Monsanto

              1 Reply Last reply Reply Quote 0
              • D Offline
                davidh
                last edited by

                Im sorry for not posting all in one thread,this was my first post and was trying to find my feet.
                apologies

                1 Reply Last reply Reply Quote 0
                • D Offline
                  davidh
                  last edited by

                  Again apologies for posting in different threads,
                  What i am trying to do is show the difference between basic vray output and post processing.
                  Certain models lend themselves to basic modeling but sometimes extra processing
                  lends itself to a particular project.
                  some of my images have disappeared,I hope I am not overstepping the mark by attaching them here?


                  comparison 01


                  comparison 02


                  comparison 03

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    davidh
                    last edited by

                    some additional external renders with a different building,modeled in sketchup and rendered in vray


                    garden foreground.jpg


                    tree foreground.jpg

                    1 Reply Last reply Reply Quote 0
                    • erikBE Offline
                      erikB
                      last edited by

                      davidh,
                      great PP. The sence of reality from the entourage gets picted up by the mind and carried over to the rendered model.
                      Nice work !
                      erikB

                      1 Reply Last reply Reply Quote 0
                      • olisheaO Offline
                        olishea
                        last edited by

                        great work, some useful advice too. well done

                        oli

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          steelers05
                          last edited by

                          When you look at the straight rendering output for some of these, Im not gonna lie, they just seem kind of ...ahhh. But when you see how you take the images and composite them into your scenes, they look really great and the renderings make more sense. I mean the buildings are fairly simple in design so I guess the straight outputed renderings really dont give you much room to impress, but you surely do impress with your final images. Keep up the good work.

                          1 Reply Last reply Reply Quote 0
                          • broomstickB Offline
                            broomstick
                            last edited by

                            Yes, I still find PS is key in the reality of a render, especially if you want to keep rendering times low.

                            I really like your shots, you have a nice eye to depth of field... I will try to add out of focus grass in my next works πŸ˜„ πŸ˜„

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              davidh
                              last edited by

                              attached are some similar images but with different post processing.


                              14 overcast.jpg


                              15 overcast 2.jpg


                              16 storm.jpg

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                davidh
                                last edited by

                                attached is the foreground image for the first of the overcast images above.(normally i use the clone brush in photoshop to copy to the rendered vray image)


                                rocky field 01.jpg

                                1 Reply Last reply Reply Quote 0
                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  wow...that first image of this page looks real.

                                  I honestly couldn't tell it was a render at first! nicely done.

                                  I agree, if you want low render times....you gotta do a lot of PP like this. But the end result is astonishing so how you get there doesn't really matter πŸ‘

                                  oli

                                  1 Reply Last reply Reply Quote 0
                                  • plot-parisP Offline
                                    plot-paris
                                    last edited by

                                    great work, David. you are truely a master of photoshop! the first image of your last post is absolutely convincing (the second one isn't πŸ˜‰ ).

                                    a slightly off topic question: how do you structure your reference image library? I am a very messy person and always had difficulties keeping things ordered... you could really help me there.

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      davidh
                                      last edited by

                                      I have a considerable reference library(4.5GB!)and I have spent the last few years adding to it and revising the structure,moving images and creating new folders/directories.Attached is a screensnap showing the current setup.some of these folders have subfolders and I am sure I'll be adding new ones soon.


                                      Reference libraries.jpg

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        rcossoli
                                        last edited by

                                        excellent work, and collection of textures
                                        you've never worked with photomatch of skethchup your models to integrate the environment?

                                        THREEDIMENSIONSWEB dot COM

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          davidh
                                          last edited by

                                          the original render is no great shakes but these are just some exercises in playing with depth of field and photoshop


                                          blur background.jpg


                                          blur foreground.jpg


                                          web.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • P Offline
                                            Pg09
                                            last edited by

                                            Thanks for sharing!

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement