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Overly dark renders, and etcetera

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  • F Offline
    Frederik
    last edited by 10 Apr 2009, 16:43

    @unknownuser said:

    Frederick: πŸ‘ . Also, how do I use volume lighting to create god's fingers without slowing my render down to 1% for 10 minutes?
    (I use KT)

    Volume lightning and soft shadows is a bad mix... πŸ˜‰
    Which also makes sence, since KT is a GI render application... πŸ˜‰
    Only use one of them at a time... Never together... πŸ˜‰

    click Settings > Scene...
    You'll now see a window with 3 tabs... (Lights, Cameras and Global Settings)
    Select the Global Settings tab...
    In the Ambient & Volume Lightning field, you need to check that Volume Lightning is ticked...
    In the Global Fog field you just need to adjust the Scatter settings... (you may start with .05 or .1)

    You can find a small scene here, which you can use to play with... πŸ˜‰

    Please note! ❗ Volume lightning will increase your render time significantly... 😐

    If you don't like longer render times, you can make Gods Ray in post pro...

    Cheers
    Kim Frederik

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    • B Offline
      boofredlay
      last edited by 10 Apr 2009, 17:48

      @unknownuser said:

      Oh, I didn't notice that... but it's not in the comp section... so we can't even post them in the gallery?

      Correct.

      http://www.coroflot.com/boofredlay

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      • B Offline
        BTM
        last edited by 10 Apr 2009, 18:28

        so...do I remove them untill after the comp???

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        • B Offline
          boofredlay
          last edited by 10 Apr 2009, 18:33

          That is up to remus.

          http://www.coroflot.com/boofredlay

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          • R Offline
            remus
            last edited by 10 Apr 2009, 19:13

            I think leave them in place this time. I'm too lazy to copy them all and put them back in after the comp πŸ˜‰

            Please dont do it again, though. If i'm in a bad mood theres a good chance i'll just delete the offending posts.

            http://remusrendering.wordpress.com/

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            • T Offline
              teofas
              last edited by 10 Apr 2009, 19:39

              i like the dark style but think its maybe a little too much, maybe some more lites too add more life to the renders, but good job!! i like them πŸ‘

              http://www.spazioarquitectura.com

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              • B Offline
                BTM
                last edited by 23 Apr 2009, 23:00

                BMW Z4
                BMW_Z4.png
                making a car in sketchup is one of those things I've always wanted to try, and this would be the first decent attempt I've had at it. Decently far into the model, still lacks a lot of details, and interior, but I'm posting it here none-the-less. πŸ˜‰


                BMW.Z4.6.skp

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                • B Offline
                  BTM
                  last edited by 24 May 2009, 13:32

                  Some in-SU pics of one of my latest models.

                  Everything but textures were made by me. If you're wondering why the turrets are so bad, the file size is huge, and I want to be able to upload it to the 3D warehouse, so i have to take away a LOT of detail 😞
                  (Images removed, different ones will most likely be re-posted.)

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                  • B Offline
                    BTM
                    last edited by 9 Jul 2009, 01:07

                    Sculpture! πŸ˜„


                    50748 faces, 77242 edges
                    β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”
                    Gargoyle2.jpg
                    Gargoyle1.jpg

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                    • S Offline
                      solo
                      last edited by 9 Jul 2009, 01:22

                      Is this done with your under development sculpt tools?

                      Looking really good, if so, I cannot wait to get my hands on the final product.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • B Offline
                        BTM
                        last edited by 9 Jul 2009, 01:31

                        @solo said:

                        Is this done with your under development sculpt tools?
                        Looking really good, if so, I cannot wait to get my hands on the final product.

                        Yes, this was done with Sculpt Tools. πŸ˜‰

                        I've been fairly busy lately, and haven't gotten much more done on them, but I don't have too much more to do anyways. I mostly made this model just to see if I could, and to see what would make it easier to sculpt, as in visuals.

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                        • S Offline
                          Sir
                          last edited by 9 Jul 2009, 08:24

                          looks pretty awsome... do these compare to the 'sculpt' tools as integrated into modo?

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                          • M Offline
                            Mr S
                            last edited by 9 Jul 2009, 09:10

                            Here are your last renders after a bit of tweaking in Photoshop using levels and contrast adjustment. If these look too bright on your monitor you really need to make some adjustments or get a new monitor.

                            Regards
                            Mr S


                            Steampunk1.jpg


                            steampunk2.jpg


                            steampunk3.jpg

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                            • B Offline
                              BTM
                              last edited by 2 Sept 2009, 01:49

                              'Clay' renders. Well, sorta. Going for a more realistic look than usually.
                              clay setup finnished 6.png
                              clay setup finnished 5.png

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