First humble contribution
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After months of silently enjoying so many of your great works here, I'll come out of my cave with my first renders.
I don't have the skill to nor do I want to make photorealistic renders, I'm rather trying to find a more "comic" like style. That's why I've been playing around with the Artlantis demo for the past 3 days. Workflow with Sketchup and the ease of use are really astonishing and I think the results are going in the right direction.
But Artlantis isn't really on the cheap side and from what I could see the customer support is, well, subpar, so I'm still looking for other renderers capable of similar render styles. Any ideas?
Oh, the work is for some upcoming map supplements for good old pen & paper role playing games.
C&C is very welcome
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What can I say? It's very cool. It does indeed have this little "cartoony" feeling (maybe a BIT less fog here and there? but maybe I just want to see more of it?)
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The light glare on the first picture is a bit over the top, but the rest are really nice. Reminds me of the style of Fable 2 (which is an awesome game). I like the interior shot, too!
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Very well done! In the impeccable style of Hayao Miyazaki. Great work, and thanks for posting it!
Chris
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They look great, prisoner. I think a lighted window in the night render would help it.
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Great model, reminds me of a RPG on PS3 that came out last year. Can't think of the name but it was cell shaded in much the same way as your model. I know it had 'Chronicles' in the title but as this aluminium dust has played havok with my brain
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Thank you for your positiv feedback. You're really feeding my motivation
Gaieus, Daniel, you're right, the heavy fog and glare are over the top sometimes. It's there to cover up some ugly transitions and to find the right style. I'm still playing around a lot with every single sliders I can grab.@daniel said:
... I think a lighted window in the night render would help it.
Right you are. Didn't know anything about lights in Artlantis back then. Now I know and since I forgot to close the shutters, someone has to be awake. Here we go:
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I'll echo what others have said.... really great...very cool style.. just lose some fog and maybe add a few more little details here and there..
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Good stuff, I like it!
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Lovely!
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I like the interior scenes lighting, the doorway textures could use some work though.
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I am also working on a castle, but I have to be able to build mine for a grandson. Mine will be more of a castle abstraction built in wood.
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Hey, everybody is building castles here? I've been planning mine for a while - actually hesitating between a cathedral and a castle (maybe a monastery? that can be both).
Anyway, good to see so many of these kinds of models.
Inspirational! -
Roger, Gaieus, as an inspiration, have a look at this site:
http://www.castlemagic.com/color.html
On the top you'll find more than a dozen links to some really nice Castle plans.Some crazy guys from Idaho, who actually build you a castle... if you have some 100ks to spare
How the market for castles might be faring in this times of crisis... ??? -
Well, not bad, not bad, but we have our own castles here (in fact, I've worked in a couple at archaeological excavations). See a couple of them attached in a kmz file.
I mean seriously that I'm planning to model them (reconstructed, probably different phases of their history) - just it's not a day or a week to do.
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Very good job!
but i can see the texture of the wall!
Great light! Maybe too much in the first image!
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