.medieval city.
-
Lovely, Jason...!!
@zumo said:
will you add textures and render?
@marked001 said:
would love to, as always.... but this is about as far as these projects go.. wish i had more free time to play with them.
Well... You can make it available for others to take a look at it...
Like a render challenge... -
That is, if whoever you made it for allows it to be shared
-
how did you do the topo? I find topo to be most challenging!
-
What Fun! (Nice work if you can get it, huh, Jason? :`)
-
Jason,
A delightful and evocative model. Some of the views just draw you in... you want to go explore the place. I've shared some of the images with two teachers at my school who help students learn SketchUp. I think many of the kids will be inspired to take their SketchUp skills up a level or two. Thanks for sharing.
Fred
-
Nice. You definitely enjoy your work and it shows.
-
I really like this city .
a very good scene
-
Excellent job Jason!
-
what a fun model... too bad you cannot take it to the next level but time is money, keep it in a back file and work on it in your spare time this model has such great potential for whatever direction you want to take it, great job!
-
very interesting job. you're using a very lot of patience.
-
Remember that!
Le Mog is a crazzy modeler
Explore his site, it's absolutely terrific -
@frederik said:
Lovely, Jason...!!
@zumo said:
will you add textures and render?
@marked001 said:
would love to, as always.... but this is about as far as these projects go.. wish i had more free time to play with them.
Well... You can make it available for others to take a look at it...
Like a render challenge...Yeah I'd love to have a go at rendering it like a model using my cardboard model from SU method!
-
thanks guys... i admit, i did have some help with this one (waited until too late to start it.. and then got really busy)...definitley happy with how it came out, for the time spent.. would've liked to have added some more details, but i think it'll serve its purpose well.
was hoping to add some grayscale textures... and still hope to, to make it a little more appealing for a portfolio piece. unfortunately, i cannot share the model though... i'm probably not even supposed to post images...haha...
-
@marked001 said:
i cannot share the model though... i'm probably not even supposed to post images...haha...
Yeah, you always do that and then I can keep removing your topics...
-
haha...no evidence
-
@troyhome said:
how did you do the topo? I find topo to be most challenging!
can you show us the topo? what base info did you have and how did you translate it? curious. thanks.
-
oh right.. sorry, forgot to address this... this entire thing was made up..as was the topo.. so i basically just roughed out the buildings as i wanted them.... and then pulled up the topo with the sandbox tools around them... there was really no rhyme or reason.. then split up the detailing duties and went to town on the structures..
so this project probalby really isnt any help to you
-
Wow, Jason! That's really cool. It reminds me of the level design in Assassin's Creed. This looks like it could be in the sequel which takes place in Italy.
-
thanks justin
-
great stuff, really inspiring
Advertisement