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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Proposed Tower....Podium Renders

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    • olisheaO Offline
      olishea
      last edited by

      cheers for all the comments guys.....edson: yes I'm normally not keen on the verticals like this but it reduces the impact of the tower next to the listed building adjacent, I tried several FOVs and 45 degrees [edit: I mean 65 degrees] seemed to come out best.

      thanks, oli

      oli

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      • olisheaO Offline
        olishea
        last edited by

        Here is a quick tut I did on a similar more abstract style, again, Zem pioneered this technique.

        Principles are the same except I used SU wireframe and shadows export too, no particular reason, I was just playing with different overlays.

        http://supodiumforum.websitetoolbox.com/post?id=3446402 [scroll down for the tut]

        oli

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        • T Offline
          troyhome
          last edited by

          Thanks for the tut- looks good- similar to what something I have tried 😄 have a look at my website.
          what do you think of the converging lines fix? hope you don't mind.


          converging lines be gone!
converging lines be gone

          IOviz.com
          SU Pro 2024 PC

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          • olisheaO Offline
            olishea
            last edited by

            lol thanks, nice fix....but the building looks really deep now!!!

            nice web site, I see what you mean.

            you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

            Human Verification

            favicon

            (supodiumforum.websitetoolbox.com)

            oli

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            • EdsonE Offline
              Edson
              last edited by

              oli,

              in your case it is not so much the presence of converging verticals but the extent of the distortion. i know in some views some convergence is inevitable but what i see in some of your images an unreal convergence: the eye just does not see it that way.

              BUT, this is just the way i prefer it. it is surely not THE TRUTH.

              edson mahfuz, architect| porto alegre • brasil
              http://www.mahfuz.arq.br

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              • olisheaO Offline
                olishea
                last edited by

                edson: i get you now, for some views it is appropriate while with others it looks plain wrong!! I know you like treating your renders almost like elevations, as evidenced in the institute of architects that you did......which worked very nicely indeed. I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

                oli

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                • T Offline
                  troyhome
                  last edited by

                  @olishea said:

                  lol thanks, nice fix....but the building looks really deep now!!!

                  nice web site, I see what you mean.

                  you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

                  Human Verification

                  favicon

                  (supodiumforum.websitetoolbox.com)

                  It is deep- i agree with Edson; it's really the degree of distortion.
                  I like what can be done with lines as a mask! very techno.

                  IOviz.com
                  SU Pro 2024 PC

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                  • EdsonE Offline
                    Edson
                    last edited by

                    @olishea said:

                    I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

                    you can have it anytime. it would probably help you to know how i did it.

                    edson mahfuz, architect| porto alegre • brasil
                    http://www.mahfuz.arq.br

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                    • olisheaO Offline
                      olishea
                      last edited by

                      Legendary!! Thanks Edson....I'll let you know when I need it!! It's a very realistic effect. Thanks again

                      oli

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                      • M Offline
                        MrWip
                        last edited by

                        Great Job Olishea !

                        I really like this kind of renders, which are quite rare in fact, but mostly efficient to express an architectural concept.

                        http://www.wip-archi.com

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                        • G Offline
                          GdBTM
                          last edited by

                          very good renders...

                          how did you export shadows?!

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                          • olisheaO Offline
                            olishea
                            last edited by

                            I didn't export shadows in these images, they are just the podium shadows. I only exported the SU shadows to add a blurry effect for another project.

                            If you read the whole of this tut I've explained how to do it.

                            Human Verification

                            favicon

                            (supodiumforum.websitetoolbox.com)

                            oli

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