sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Proposed Tower....Podium Renders

    scheduled pinned locked moved Gallery
    24 Posts 12 Posters 3.1k Views 12 Watching
    loading-more-posts
    • oldest-to-newest
    • newest-to-oldest
    • most-votes
    reply
    • reply-as-topic
    guest-login-reply
    deleted-message
    • olisheaO Offline
      olishea
      last edited by

      Here is a quick tut I did on a similar more abstract style, again, Zem pioneered this technique.

      Principles are the same except I used SU wireframe and shadows export too, no particular reason, I was just playing with different overlays.

      http://supodiumforum.websitetoolbox.com/post?id=3446402 [scroll down for the tut]

      oli

      one-reply-to-this-post last-reply-time reply quote 0
      • T Offline
        troyhome
        last edited by

        Thanks for the tut- looks good- similar to what something I have tried 😄 have a look at my website.
        what do you think of the converging lines fix? hope you don't mind.


        converging lines be gone!
converging lines be gone

        IOviz.com
        SU Pro 2024 PC

        one-reply-to-this-post last-reply-time reply quote 0
        • olisheaO Offline
          olishea
          last edited by

          lol thanks, nice fix....but the building looks really deep now!!!

          nice web site, I see what you mean.

          you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

          Human Verification

          favicon

          (supodiumforum.websitetoolbox.com)

          oli

          one-reply-to-this-post last-reply-time reply quote 0
          • EdsonE Offline
            Edson
            last edited by

            oli,

            in your case it is not so much the presence of converging verticals but the extent of the distortion. i know in some views some convergence is inevitable but what i see in some of your images an unreal convergence: the eye just does not see it that way.

            BUT, this is just the way i prefer it. it is surely not THE TRUTH.

            edson mahfuz, architect| porto alegre • brasil
            http://www.mahfuz.arq.br

            one-reply-to-this-post last-reply-time reply quote 0
            • olisheaO Offline
              olishea
              last edited by

              edson: i get you now, for some views it is appropriate while with others it looks plain wrong!! I know you like treating your renders almost like elevations, as evidenced in the institute of architects that you did......which worked very nicely indeed. I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

              oli

              one-reply-to-this-post last-reply-time reply quote 0
              • T Offline
                troyhome
                last edited by

                @olishea said:

                lol thanks, nice fix....but the building looks really deep now!!!

                nice web site, I see what you mean.

                you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

                Human Verification

                favicon

                (supodiumforum.websitetoolbox.com)

                It is deep- i agree with Edson; it's really the degree of distortion.
                I like what can be done with lines as a mask! very techno.

                IOviz.com
                SU Pro 2024 PC

                one-reply-to-this-post last-reply-time reply quote 0
                • EdsonE Offline
                  Edson
                  last edited by

                  @olishea said:

                  I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

                  you can have it anytime. it would probably help you to know how i did it.

                  edson mahfuz, architect| porto alegre • brasil
                  http://www.mahfuz.arq.br

                  one-reply-to-this-post last-reply-time reply quote 0
                  • olisheaO Offline
                    olishea
                    last edited by

                    Legendary!! Thanks Edson....I'll let you know when I need it!! It's a very realistic effect. Thanks again

                    oli

                    one-reply-to-this-post last-reply-time reply quote 0
                    • M Offline
                      MrWip
                      last edited by

                      Great Job Olishea !

                      I really like this kind of renders, which are quite rare in fact, but mostly efficient to express an architectural concept.

                      http://www.wip-archi.com

                      one-reply-to-this-post last-reply-time reply quote 0
                      • G Offline
                        GdBTM
                        last edited by

                        very good renders...

                        how did you export shadows?!

                        one-reply-to-this-post last-reply-time reply quote 0
                        • olisheaO Offline
                          olishea
                          last edited by

                          I didn't export shadows in these images, they are just the podium shadows. I only exported the SU shadows to add a blurry effect for another project.

                          If you read the whole of this tut I've explained how to do it.

                          Human Verification

                          favicon

                          (supodiumforum.websitetoolbox.com)

                          oli

                          one-reply-to-this-post last-reply-time reply quote 0
                          • 1
                          • 2
                          • 2 / 2
                          • first-post
                            last-post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement