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    Proposed Tower....Podium Renders

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    • T Offline
      troyhome
      last edited by

      @olishea said:

      cheers for all the comments guys.....edson: yes I'm normally not keen on the verticals like this but it reduces the impact of the tower next to the listed building adjacent, I tried several FOVs and 45 degrees seemed to come out best.

      thanks, oli

      oh....heres another close up with depth blur and vignette (yes I know its over the top lol)

      http://i654.photobucket.com/albums/uu269/olishea/7blur2.jpg

      Yes, nice blur... i'm sorry but how did you get the lines on the context building? is it just a group of lines from a cad file or is it an image file?

      IOviz.com
      SU Pro 2024 PC

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      • olisheaO Offline
        olishea
        last edited by

        cheers for all the comments guys.....edson: yes I'm normally not keen on the verticals like this but it reduces the impact of the tower next to the listed building adjacent, I tried several FOVs and 45 degrees [edit: I mean 65 degrees] seemed to come out best.

        thanks, oli

        oli

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        • olisheaO Offline
          olishea
          last edited by

          Here is a quick tut I did on a similar more abstract style, again, Zem pioneered this technique.

          Principles are the same except I used SU wireframe and shadows export too, no particular reason, I was just playing with different overlays.

          http://supodiumforum.websitetoolbox.com/post?id=3446402 [scroll down for the tut]

          oli

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          • T Offline
            troyhome
            last edited by

            Thanks for the tut- looks good- similar to what something I have tried 😄 have a look at my website.
            what do you think of the converging lines fix? hope you don't mind.


            converging lines be gone!
converging lines be gone

            IOviz.com
            SU Pro 2024 PC

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            • olisheaO Offline
              olishea
              last edited by

              lol thanks, nice fix....but the building looks really deep now!!!

              nice web site, I see what you mean.

              you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

              http://supodiumforum.websitetoolbox.com/post?id=3438700

              oli

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              • EdsonE Offline
                Edson
                last edited by

                oli,

                in your case it is not so much the presence of converging verticals but the extent of the distortion. i know in some views some convergence is inevitable but what i see in some of your images an unreal convergence: the eye just does not see it that way.

                BUT, this is just the way i prefer it. it is surely not THE TRUTH.

                edson mahfuz, architect| porto alegre • brasil
                http://www.mahfuz.arq.br

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                • olisheaO Offline
                  olishea
                  last edited by

                  edson: i get you now, for some views it is appropriate while with others it looks plain wrong!! I know you like treating your renders almost like elevations, as evidenced in the institute of architects that you did......which worked very nicely indeed. I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

                  oli

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                  • T Offline
                    troyhome
                    last edited by

                    @olishea said:

                    lol thanks, nice fix....but the building looks really deep now!!!

                    nice web site, I see what you mean.

                    you can get fantastic results using the lines as a mask too, check this out that smooge did, I haven't got round to doing one yet but any excuse and I'll do it!

                    http://supodiumforum.websitetoolbox.com/post?id=3438700

                    It is deep- i agree with Edson; it's really the degree of distortion.
                    I like what can be done with lines as a mask! very techno.

                    IOviz.com
                    SU Pro 2024 PC

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                    • EdsonE Offline
                      Edson
                      last edited by

                      @olishea said:

                      I may be asking you for a favour in the near future.....the mesh PNG you made lol its fantastic.

                      you can have it anytime. it would probably help you to know how i did it.

                      edson mahfuz, architect| porto alegre • brasil
                      http://www.mahfuz.arq.br

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                      • olisheaO Offline
                        olishea
                        last edited by

                        Legendary!! Thanks Edson....I'll let you know when I need it!! It's a very realistic effect. Thanks again

                        oli

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                        • M Offline
                          MrWip
                          last edited by

                          Great Job Olishea !

                          I really like this kind of renders, which are quite rare in fact, but mostly efficient to express an architectural concept.

                          http://www.wip-archi.com

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                          • G Offline
                            GdBTM
                            last edited by

                            very good renders...

                            how did you export shadows?!

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                            • olisheaO Offline
                              olishea
                              last edited by

                              I didn't export shadows in these images, they are just the podium shadows. I only exported the SU shadows to add a blurry effect for another project.

                              If you read the whole of this tut I've explained how to do it.

                              http://supodiumforum.websitetoolbox.com/post?id=3446402

                              oli

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