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    Some Problems with Servos

    Scheduled Pinned Locked Moved SketchyPhysics
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    • J Offline
      Jakson
      last edited by

      I have made a wooden Mannequin and tried to rigging it.

      But with the standard settings (-90..+90) for the Servo there is only a tiny movement visible.

      If I expand the values to (-1000..+1000) some parts starting to spin very fast.

      Is this a general problem or did I something wrong?


      http://sketchup.google.com/3dwarehouse/download?mid=ecb089b30a98d244c3c701a7854597c&rtyp=lt&ts=1240492554000

      Thanks Jakson

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      • P Offline
        phy
        last edited by

        @jakson said:

        I have made a wooden Mannequin and tried to rigging it.

        But with the standard settings (-90..+90) for the Servo there is only a tiny movement visible.

        If I expand the values to (-1000..+1000) some parts starting to spin very fast.

        Is this a general problem or did I something wrong?


        http://sketchup.google.com/3dwarehouse/download?mid=ecb089b30a98d244c3c701a7854597c&rtyp=lt&ts=1240492554000

        Thanks Jakson

        No you didn't do anything wrong. It's just that you can't make a servo's values go over (-179..+180) or it's going to do a 360.

        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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        • J Offline
          Jakson
          last edited by

          Thanks for the fast replay.
          But if I use (-179..+180) for the Thorax in example it will bend only for about 20°

          Is there a problem in the dimension or something else wrong?

          Jakson

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          • S Offline
            Sgt.A.Johnson
            last edited by

            @jakson said:

            Thanks for the fast replay.
            But if I use (-179..+180) for the Thorax in example it will bend only for about 20°

            Is there a problem in the dimension or something else wrong?

            Jakson

            Chances are the parts are in a position where they physically can't move very far. play around reshaping them and changing collision geometry and it might work

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            • B Offline
              BTM
              last edited by

              better yet, post the model. I'll have a look.
              Sgt.J., if the joints have no-collide for connected objects (like normally), that probably is not be the problem.

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              • W Offline
                Wacov
                last edited by

                Uh, BTM... click the picture. Anyway, it may have something to do with the fact you've tripled up the servos. Joints aren't meant to be used that way, so in this case, the movement of each servo is partially prevented by the other two.

                http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                • S Offline
                  Sgt.A.Johnson
                  last edited by

                  @unknownuser said:

                  better yet, post the model. I'll have a look.
                  Sgt.J., if the joints have no-collide for connected objects (like normally), that probably is not be the problem.

                  looking at the model picture the limbs are moving around a small ball which means collision geom of the pieces either side of the ball may be colliding. no-collide would then make no difference to the limbs freedom of movement

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                  • W Offline
                    Wacov
                    last edited by

                    Again, click the photo.

                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                    • B Offline
                      BTM
                      last edited by

                      wacov is right. (about both things 😉 ) if you put a vertical and horizontal hinge/servo/motor on an object, it has to follow but those joints, so one keeps the other from moving. the only way around is to make a servo affect a no collision object, then another, and attach the first and 3rd servos to the body and arm (if you can understand what I'm trying to say 😕 . I''m bad at explaining things like this)

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                      • J Offline
                        Jakson
                        last edited by

                        Ok

                        Now I understand.
                        You have to connect always only one servo to a group and assign them to an invisible object.
                        So you can made a joint with 3 axes.

                        For all parts I selected "Ignore" so there should no collision.

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                        • W Offline
                          Wacov
                          last edited by

                          Jackson, get SP3. I don't know why everyone is downloading SP2, but 3 has been out for a while now has has a bunch of useful features... like the noCollision state. Objects will move normally, but they can't collide with anything. Links are at:
                          http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki

                          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                          • P Offline
                            phy
                            last edited by

                            @wacov said:

                            Jackson, get SP3. I don't know why everyone is downloading SP2, but 3 has been out for a while now has has a bunch of useful features... like the noCollision state. Objects will move normally, but they can't collide with anything. Links are at:
                            http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki

                            Every newbie goes to the sketchyphysics home page and SP3 is not in the download section,. Naturally they download the highest version showing which is sp2.

                            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                            • J Offline
                              Jakson
                              last edited by

                              I thought the SP3 is still in the beta phase? 😐

                              And thanks for the link to the SketchyPhysicsWiki I didn't know them

                              Jakson

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                              • S Offline
                                Sgt.A.Johnson
                                last edited by

                                @jakson said:

                                I thought the SP3 is still in the beta phase? 😐

                                And thanks for the link to the SketchyPhysicsWiki I didn't know them

                                Jakson

                                We are them. me wacov, platypus5. sgal. hobbnob. few others that i cant remember but played a part still

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                                • J Offline
                                  Jakson
                                  last edited by

                                  Nice

                                  I did it 😄


                                  http://sketchup.google.com/3dwarehouse/download?mid=5fc0f31b6b19a793e6712bbfb8ecba61&rtyp=lt&ctyp=other&ts=1240609568000

                                  Beside sorry for my bad grammar. I am from Austria and German speaking 🤓

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