Hover box
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Very simple, the box has 4 no-collision objects connected through a spring. These objects have 'push(10)' in their onTouch field, so the box appears to, and, technically, does hover just above the ground. Using hidden no-collision geometry in the bouyancy field lets the box hover over it, while other objects act normally. It's also able fly smoothly over bumps. I'll probably be basing my entry to Hobbnob's contest on this; if anyone else uses it... well, we know where they got it from
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thanks for considering my challenge wacov, very good design too
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That's brilliant!
I suggest you keep refining it.
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Good! I've been going for something fairly similar, but automated. It doesn't use springs, but does use the ontouch function in a way. I'm currently figuring out how to get it to do what I want it to, and am getting closer
...Also, what challenge? -
3 posts in a minute...
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gotta be a record surely
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I'll use this on my sled. Is that OK?
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Sure; mine will eventually be very different to this version. BTM, the challenge is Hobbnob's, link's in his signature.
@hobbnob said:
gotta be a record surely
Lol... and I went offline once I posted it
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Now controllable, with an actual body. It's simple, and works well... and keyboard will be just fine, although joysticks are better.
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pretty damn good wacov, well done!
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I've gone for something a little different. It uses OnTouch and a fixed vibrator to let it go up vertical slopes.
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