Follow me...?
-
There are models on the warehouse with complex tubular frames (like buggies), and boxes with many sides rounded off. It seems like they're made with the follow me tool, but if I try and use it in this way, it doesn't work... am I doing it wrong, or do they make it some other way?
-
An example image would help. More likely than not, a few different techniques are being used.
-
Say I want to round off the highlighted edges:
If I have them selected, and using the follow me tool, click on the arc I've drawn, it tells me "This does not appear to be a valid path". If I try just dragging the shape around the path, it removes geometry when I go over it twice, which I need to do to follow the path.
-
Select all the top edges square (or 1,2,3, (4+5)!
Then Click Follow-me and the little surface arounding by the arc
PS When you draw the arc some colors appear, for help you, equal, tangents... -
Ok, I knew how to do that. What I mean is, how do people make the really, really complicated frames and pipes etc.? In this example, how would I get the circle to follow all through the frame I've drawn in lines, or would I have to make it a different way?
-
Ok I See
You can use this plug by Didier Bur Lines2cyl or lines2tubes
And maybe refine the intersections after the process -
Yeees thanks very much!
I was wondering if it was a plugin... -
There is also pipealongpath.rb and another tubealongpath.rb (also posted somewhere int he ruby forum section). Those are both useful,
Chris
Advertisement