Car renders,WIPs&videos
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well, with sds, you would have to smooth only some parts a time, and you have to use the crease tool if you want to keep tha contour the same, you have to delete some lines and redraw some others that sometimes form during smoothing.
It's not always the same on different cars, so you have to know which lines you want to keep crisp and hard, and which you want to be reinforced and have to draw some extra lines so that line remains there but is only slightly soften. Also not all parts may need smoothing, so you can just group those so that they don't affect the smoothing in those areas, usually the floor and wheel wells don't need smoothing.
Hope it helps,
Good luck -
i m using crisp tool only at the end points (for not getting rounded) and sometimes at the windows contours
as Marian said put the parts in groups and subdivide them separately
some details like my taillights here are made after smooth cause it couldn t keep the original shape
u may need sometime to rearrange some lines
u take a group and apply the SDS ,watch the result-if it s ok just go back(it s better if u let the group unsmoothed until the finish when u ll smooth them all ),if it s not ok go back and ad extra lines and again run SDS---in this way u make it looks good by trying again and againAnd most important:every time when u get a good result don t forget to make a backup
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and here are the last 3 pictures but edited in photoshop
http://ely862me.deviantart.com/art/Concept-car-Eo36-87882931404 Not Found | DeviantArt
DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art.
DeviantArt (ely862me.deviantart.com)
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I second that BACKING UP idea I keep the the unsubdivided mesh in a separate layer.
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Your work just blows me away! Would love to see a tutorial or just a screen capture video of you modelling. Keep it up!
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@whaat said:
Your work just blows me away! Would love to see a tutorial or just a screen capture video of you modelling. Keep it up!
+1. You can use this free software:
http://camstudio.org/If you decide to use it, please configure it to capture a frame every 165 miliseconds with a playback rate of 30 fps. This way we'll see you working in 5x normal speed.
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@ely862me said:
i,still,can*t believe how such nice things can come out of Sketchup [attachment=1:lqehqsxl]<!-- ia1 -->E058ya.jpg<!-- ia1 -->[/attachment:lqehqsxl]
They come from your imagination. The tool doesn't think. You are the one with talent. I remember a schoolmate who could do beautiful drawings even with cheap pencils, and I also remember another who even with expensive oil paintings could only produce fugly images.
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Fast and furious!
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I never thought I'll find you here until now (this forum doesn't let you see a user's threads like it used to). Really digging that Lambo-esque concept.
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i,still,can*t believe how such nice things can come out of Sketchup
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Thanks!
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Thank you Mr Dale and Miguel for compliments... indeed when i first started to use sketchup i didn t believe that i ll reach this level of mastering sketchup .
I ll try sometime to see what can i do with that screen recorder.Thanks again!
Elisei
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Another concept...base idea porsche
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finished
P.S. Last two pictures are actually animations so click on them in order to view the animation
Thanks!
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Really excellent SDS work!
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thanks,i m trying to improve
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Your concept is amazing, is an example of modeling in sketchup.
a question, more or less in weight of such a file when you have that amount of sub divisions? -
Well the lambo concept is about 8,16 mb but i have it mirrored
and here it comes the first parts of a raw of videos on how i m doing the cars(remember i m designing while i m modeling,there were no sketches in my mind) [flash=660,525:2rg3uqhw]http://www.youtube.com/v/tzjA0GPdQrw&hl=en&fs=1&color1=0x5d1719&color2=0xcd311b&border=1[/flash:2rg3uqhw]
[flash=660,525:2rg3uqhw]http://www.youtube.com/v/Z5PiagATcxw&hl=en&fs=1&color1=0x5d1719&color2=0xcd311b&border=1[/flash:2rg3uqhw]If u see things that can be done faster than i do,or if u have any tips to improve my work,please,tell me.
Thanks!
ELisei
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next two parts
[flash=660,525:1kmuokez]http://www.youtube.com/v/utVQror-BkQ&hl=en&fs=1&color1=0x5d1719&color2=0xcd311b&border=1[/flash:1kmuokez]
[flash=660,525:1kmuokez]http://www.youtube.com/v/tztywRh5HmU&hl=en&fs=1&color1=0x5d1719&color2=0xcd311b&border=1[/flash:1kmuokez] -
Ha! I just watched the last video, and your process looks very familiar. There is an enormous amount of tweaking and testing in creating an exact organic shape with SDS, and you showed it very well in this video.
I've gotten intensely involved in levels of detail like this, and found that many hours have passed without my having noticed. I haven't done any cars because I don't have the eye for car design that you obviously do. I can appreciate and understand (and even duplicate) the technical skill, but the conceptual vision is not something you can teach -- you either have it or you don't.
You certainly seem to have it...
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