Need a creative solution for reversed text
-
Ok, On the ship I'm building, it's very symmetric so What I do on the right side is repeatable on the left with a quick mirror. The problem I'm having is that when I mirror a component, it's reversed on the other side. Now this isn't much of a problem except that I wish to add text to my components. I think you know what happens here, my text gets reversed. Not only this, because when you fix one component, you fix all of them, making them correct on one side flips the other.
Anyone have some creative solutions for this? Locking the text object doesn't help. (I didn't think it would but gave it a shot for experiment's sake) attached is a picture with an example.

-
Don't mirror the object with the text.
Create your object, mirror it. Then add the text. Copy the text to the mirrored object.
-
Awww, I'm trying to be lazy about it. When you have ~400 components on a level, replacing all the text can be kind of a chore. I'll just plop them down after I do the mirror function.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement